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speedrun v0.2.0

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@github-actions github-actions released this 29 Oct 01:46
· 90 commits to main since this release

macOS arm64 and Linux x86_64, Android and iOS simulators (the iOS agent was built with Xcode 27.0).

  • One binary. The iOS agent is now built into speedrun (4.7 MB), and the first iOS run unpacks it into ~/Library/Caches/speedrun. Nothing has to sit next to the binary any more: put it anywhere on your PATH, /usr/local/bin included.
  • Homebrew: brew install hubastard/tap/speedrun (macOS on Apple silicon, Linux x86_64), and brew upgrade speedrun to update. Installed that way, Speedrun's new-release line and speedrun update point to brew upgrade.
  • The install script installs the binary alone (SPEEDRUN_DIR=<folder> picks where), removes an earlier release's agent/ folder only once it has checked it is Speedrun's, and leaves your shell profile alone when the folder is already on your PATH.
  • speedrun --licenses prints Speedrun's license and those of the code built into it.

From 0.1.x: speedrun update (or the install script) replaces the binary and removes the old agent/ folder next to it.