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Mini

Release

Mini is a minimal Flux architecture written in Kotlin that also adds a mix of useful features to build UIs fast.

Purpose

You should use this library if you aim to develop a reactive application with good performance (no reflection using code-gen). Feature development using Mini is fast compared to traditional architectures (like CLEAN or MVP), low boilerplate and state based models make feature integration and bugfixing easy as well as removing several families of problems like concurrency or view consistency across screens.

Setting Up

Import the library

First, add the following dependencies to your main build.gradle so you can import the library dependencies:

Groovy
buildscript {
    repositories { 
        maven { url "https://jitpack.io" }
    }
}
Kotlin
buildscript {
    repositories { 
        maven("https://jitpack.io")
    }
}

Then, add the following dependencies to your module's build.gradle:

Groovy
dependencies {
    def mini_version = "3.1.0"
    // Minimum working dependencies
    implementation "com.github.hyperdevs-team.mini-kotlin:mini-android:$mini_version"
    // Use kapt as your annotation processor
    kapt "com.github.hyperdevs-team.mini-kotlin:mini-processor:$mini_version"
    // Or ksp if you prefer using Kotlin Symbol Processing (requires extra dependencies)
    ksp "com.github.hyperdevs-team.mini-kotlin:mini-processor:$mini_version"

    // Kodein helper libraries
    implementation "com.github.hyperdevs-team.mini-kotlin:mini-kodein:$mini_version"
    implementation "com.github.hyperdevs-team.mini-kotlin:mini-kodein-android:$mini_version"

    // Kodein helper library for view models scoped to the Navigation component's graph in Jetpack Compose
    implementation "com.github.hyperdevs-team.mini-kotlin:mini-kodein-android-compose:$mini_version"

    // Android Testing helper libraries
    androidTestImplementation "com.github.hyperdevs-team.mini-kotlin:mini-testing:$mini_version"
}
Kotlin
dependencies {
    val miniVersion = "3.1.0"
    // Minimum working dependencies
    implementation("com.github.hyperdevs-team.mini-kotlin:mini-android:$miniVersion")
    // Use kapt as your annotation processor
    kapt("com.github.hyperdevs-team.mini-kotlin:mini-processor:$miniVersion")
    // Or ksp if you prefer using Kotlin Symbol Processing (requires extra dependencies)
    ksp("com.github.hyperdevs-team.mini-kotlin:mini-processor:$miniVersion")

    // Kodein helper libraries
    implementation("com.github.hyperdevs-team.mini-kotlin:mini-kodein:$miniVersion")
    implementation("com.github.hyperdevs-team.mini-kotlin:mini-kodein-android:$miniVersion")

    // Kodein helper library for view models scoped to the Navigation component's graph in Jetpack Compose
    implementation("com.github.hyperdevs-team.mini-kotlin:mini-kodein-android-compose:$miniVersion")

    // Android Testing helper libraries
    androidTestImplementation("com.github.hyperdevs-team.mini-kotlin:mini-testing:$miniVersion")
}

If you want, you can also use Kotlin Symbol Processing (KSP) instead of KAPT. Keep in mind that support for it is EXPERIMENTAL and that KSP has some gotchas that can be worked around, so double check before using this and report any issue that you find while working with KSP.

KSP extra dependencies
Groovy

Add this to your main build.gradle:

buildscript {
    ext {
        ksp_version = <latest_ksp_version>
    }

    dependencies {
        classpath "com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:$ksp_version"
    }
}

And this to your module's build.gradle

apply plugin: "com.google.devtools.ksp"

ksp "com.github.hyperdevs-team.mini-kotlin:mini-processor:$mini_version"
Kotlin

Add this to your main build.gradle.kts:

buildscript {
    dependencies {
        val kspVersion = <latest_ksp_version>
        classpath("com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:${kspVersion}")
    }
}

And this to your module's build.gradle.kts

plugins {
    id "com.google.devtools.ksp"
}

ksp("com.github.hyperdevs-team.mini-kotlin:mini-processor:${miniVersion}")

JDK

Ensure that your project has compatibility with Java 17:

For Kotlin projects:

tasks.withType(org.jetbrains.kotlin.gradle.tasks.KotlinCompile).all {
    kotlinOptions {
        jvmTarget = "17"
    }
}

For Android:

android {
    compileOptions {
        sourceCompatibility = JavaVersion.VERSION_17
        targetCompatibility = JavaVersion.VERSION_17
    }

    kotlinOptions {
        jvmTarget = "17"
    }
}

Concepts

Actions

An Action is a simple class that usually represents a use case. It can also contain a payload that includes data to perform said action. When an action is triggered, it will be delivered via dispatcher to the stores that are going to do something with the action to change their state.

For example, we may want to log in to a service. We would create an action like this one:

@Action
data class LoginAction(val username: String, val password: String)

When we receive the response from the server, we'll dispatch another action with the result:

@Action
data class LoginCompletedAction(val loginTask: Task, val user: User?)

Actions will usually be triggered from Views, ViewModels or Controllers, depending on the architecture of your choice.

Dispatcher

The Dispatcher is the hub that manages all data flow in a Flux application. It is basically a holder of store callbacks: each store registers itself and provides a callback for an action.

One important thing is that the dispatching is always performed in the same thread (usually the main thread) to avoid possible side-effects.

We can dispatch actions in the following ways:

// Dispatch an action in the main thread synchronously
dispatcher.dispatch(action = LoginAction(username = "user", password = "123"))

// Dispatch an action with the given scope
dispatcher.dispatchOn(action = LoginAction(username = "user", password = "123"), scope = coroutineScope)

Store

The Stores are holders for application state and state mutation logic. In order to do so they expose pure reducer functions that are later invoked by the dispatcher. A Store is a type of a StateContainer, which is exactly that: a container of states.

A State is a plain object (usually a data class) that holds all information needed to display the view. States should always be immutable. State classes should avoid using framework-specific elements (View, Camera, Cursor...) in order to ease testing.

Stores subscribe to actions to change the application state after a dispatch. Mini generates the code that links dispatcher actions and stores using the @Reducer annotation over a non-private function that receives an Action as parameter.

data class SessionState(val loginTask: Task = taskIdle(), val loggedUser: User? = null)

class SessionStore(val controller: SessionController) : Store<SessionState>() {
    @Reducer
    fun login(action: LoginAction): SessionState {
        controller.login(action.username, action.password)
        return state.copy(loginTask = taskRunning(), loggedUser = null)
    }

    @Reducer
    fun onLoginCompleted(action: LoginCompletedAction): SessionState {
        return state.copy(loginTask = action.loginTask, loggedUser = action.user)
    }
}

View changes

Each StateContainer exposes a Kotlin Flow that emits changes produced on the state, allowing a View or a ViewModel to listen to those changes and react accordingly to update the UI with the new Store state.

mainStore.flow()
    .onEach { state ->
        // Do whatever you want
    }
    .launchIn(coroutineScope)

Tasks

A Task is a basic object to represent an ongoing process. They should be used in the state of our StateContainer (a Store, for example) to represent ongoing processes that must be represented in the UI.

You can also use TypedTask to save metadata related the current task.

IMPORTANT: Do not use TypedTask to hold values that must survive multiple task executions. Save them as a variable in the state instead.

Example

Given the example Stores and Actions explained before, the workflow would be:

  • View dispatches LoginAction.
  • Store changes the loginTask of its state to loading (or running state) and call a function in a SessionController to perform the login asynchronously.
  • The view shows an Spinner when loginTask is in running state.
  • The asynchronous call ends and LoginCompletedAction is dispatched, returning a null User and an error state Task if the asynchronous work failed or a success Task and a User if the work finished successfully.
  • The Store changes its state to the given values from LoginCompletedAction.
  • The view will react (for example, redirecting to another home view) if the task was success or shows an error if not.

You can execute another sample in the app package. It contains two different samples executing two types of StateContainers:

  • StoreSampleActivity class uses a Store as a StateContainer.
  • ViewModelSampleActivity class uses a ViewModel as a StateContainer.

How to use

Setting up Mini

You'll need to add the following snippet to the class that initializes your application (for example, in Android you would set this in your Application's onCreate method).

val stores = listOf<Store<*>>() // Here you'll set-up you store list, you can retrieve it using your preferred DI framework
val dispatcher = MiniGen.newDispatcher() // Create a new dispatcher

// Initialize Mini
storeSubscriptions = MiniGen.subscribe(dispatcher, stores)
stores.forEach { store ->
    store.initialize()
}

// Optional: add logging middleware to log action events
dispatcher.addMiddleware(LoggerMiddleware(stores)) { tag, msg ->
    Log.d(tag, msg)
}

As soon as you do this, you'll have Mini up and running. You'll then need to declare your Actions, Stores and State as mentioned previously. The sample app contains examples regarding app configuration.

Advanced usages

Kotlin Flow Utils

Mini includes some utility extensions over Kotlin Flow to make easier listen state changes over the StateContainers.

  • select: Will emit only distinct values over the given map clause.
  • selectNotNull: Like select but also avoiding null values.
  • onEachChange: Emits a value when the values goes from one value to another.
  • onEachDisable: Emits when the value goes from true to false.
  • onEachEnable: Emits when the value goes from false to true.

You can see all extensions in StoreFlow.

Navigation and UI loops

In order to avoid loops when working with navigation based on a process result after dispatching an Action, you will need to do something like this

For example:

fun login(username: String, password: String) {
    dispatcher.dispatch(LoginAction(username, password))
    sessionStore.flow()
        .takeUntil { it.isTerminal }
        .onEach {
                // Do your stuff
        }
        .launchIn(coroutineScope)
}

Merging state from multiple stores

Sometimes we want to use get data from multiple stores at the same time. You can do this by using mergeStates:

mergeStates<Any> {
        merge(userStore) { this }
        merge(downloadsStore) { this }
    }.select { (userState, downloadsState) ->
        CombinedState(userState, downloadState)
    }
        .onEach { 
            // Do your stuff
         }
        .llaunchIn(coroutineScope)

Logging

Mini includes a custom LoggerMiddleware to log any change in your StateContainer states produced from an Action. This will allow you to keep track of your actions, changes and side-effects more easily. To add the LoggerMiddleware to your application you just need to add a single instance of it to your Dispatcher.

val loggerMiddleware = CustomLoggerMiddleware(stores().values)
dispatcher.addMiddleware(loggerMiddleware)

Testing with Mini

Mini includes an extra library called mini-testing with a few methods and TestRules to simplify your UI tests with this framework.

  • TestDispatcherRule : This rule will intercept any action that arrives to the Dispatcher, avoiding any call to Stores. If we include this rule we will need to change the states manually in our tests.
  • CleanStateRule : This rule resets the state of the Stores before and after each test.

Example of an Android test checking that an action is correctly dispatched:

@get:Rule
val testDispatcher = testDispatcherRule()

@Test
fun login_button_dispatch_login_action() {
    onView(withId(R.id.username_edit_text)).perform(typeText("someUsername"))
    onView(withId(R.id.password_edit_text)).perform(typeText("somePassword"))
    onView(withId(R.id.login_button)).perform(click())
    
    assertThat(testDispatcher.actions, contains(LoginAction(someUsername, somePassword)))
}

Example of an Android test checking that a View correctly changes with an specific state:

@get:Rule
val cleanState = cleanStateRule()

@Test
fun login_redirects_to_home_with_success_task() {
     //Set login state to success
     onUiSync {
         val loggedUser = User(email = MockModels.anyEmail, uid = MockModels.anyId, username = MockModels.anyUsername, photoUrl = MockModels.anyPhoto)
         val state = SessionState().copy(loginRequestState = requestSuccess(), verified = false, loggedIn = true, loggedUser = loggedUser)
         sessionStore.setTestState(state)
     }
     //Redirect to Email verification activity
     intended(hasComponent(HomeActivity::class.java.name))
}

Kodein support

Kodein is a very simple and yet very useful dependency retrieval container. it is very easy to use and configure.

The library mini-kodein aims to ease working with Kodein and Mini by providing some utility methods to bind objects like Stores by relying on Kodein's retrieval capabilities.

object UserDIModule : BaseDIModule() {
    override val builder: DI.Builder.() -> Unit = {
        bindStore { UserStore(instance()) } // binds the store as a singleton and adds it to a seo of stores
        bind<UserController>() with singleton { UserControllerImpl(instance()) }
    }
}

Android-specific features

Proguard/R8

Each of the libraries contain a sensible proguard file that your project can consume in order to run you app on Proguard or R8. No additional steps have to be done in order to use them apart from enabling minify in your project.

Kodein Android utils

The library mini-kodein-android has some utility methods in order to inject an Android's ViewModel in a DIAware Activity or Fragment. In order to use these methods, bind the Android's ViewModelProvider.Factory instance with Kodein:

// Use any tag to differ between the injected `Context` or `Application` if you are binding also `Context` with Kodein
bind<Application>("appTag") with singleton { app }
bind<ViewModelProvider.Factory>() with singleton { DIViewModelFactory(di.direct) }

To inject a ViewModel without parameters, bind it as follows:

bindViewModel { MainViewModel(instance("appTag") }

And in your DIAware Activity or Fragment:

private val mainViewModel: MainViewModel by viewModel()

Kodein and Jetpack Compose utils

The library mini-kodein-android-compose has some utility methods in order to inject an Android's ViewModel in the scope of a Navigation component graph. This is useful as in Jetpack Compose it is common to have only one or few Activities and no Fragments so, in order to scope the lifecycle of the ViewModel not for all the life of the Activity, we can scope it to any route existing in the NavBackStackEntry.

In order to use it, do the same as above, but instead of injecting the ViewModel scoped to a route of the Navigation, the NavHost composable must be inside an DIAware Activity, and then do as follows:

composable(route = "home") { navBackStackEntry ->
    val homeViewModel: HomeViewModel by navBackStackEntry.viewModel(contextDI())
    HomeScreen(homeViewModel, ...)
}

In case you want to pass an argument to a ViewModel, you need to bind the factory of that kind of Android's ViewModel. You can do this in both mini-kodein-android, and mini-kodein-android-compose. For example, given a ViewModel that you want to pass a String param, it would be:

bindViewModelFactory<HomeViewModelWithParameter, ViewModelProvider.Factory> { param ->
    TypedViewModelFactory(HomeViewModelWithParameter::class, instance("appTag"), param as String)
}

And to retrieve it with the given param in its constructor:

val param = "Hello World!"
val homeViewModelWithParameter: HomeViewModelWithParameter by navBackStackEntry.viewModel(contextDI(), param)

Tips and tricks

Improve compilation speed

In order to speed up the compilation process for kapt, it is recommended to add the following settings in your gradle.properties:

## Improves kapt speed with parallel annotation processing tasks, may impact in memory usage
kapt.use.worker.api=true
## Enables Gradle build cache
org.gradle.caching=true

Known issues

KSP gotchas

KSP code is not recognized by the IntelliJ IDEs

You may find that KSP generated sources are not indexed by IntelliJ IDEs. You can solve this by declaring the proper source sets in your build.gradle:

For Android apps:

applicationVariants.all { variant ->
    kotlin.sourceSets {
        def flavors = variant.productFlavors.indexed().collect { index, item ->
            def flavorName = item.name
            if (index > 0) return flavorName.capitalize() else flavorName
        }.join("")

        debug {
            getByName(flavors) {
                kotlin.srcDirs += "build/generated/ksp/${flavors}Debug/kotlin"
            }
        }

        release {
            getByName(flavors) {
                kotlin.srcDirs += "build/generated/ksp/${flavors}Release/kotlin"
            }
        }
    }
}

KSP code generates code for test source sets

You may encounter that KSP also runs over test source sets, so if you set any code related to Mini in test sources, it will generate code that may override your main source set generated code.

A workaround to avoid this is to disable any KSP task for test source sets:

afterEvaluate {
    tasks.matching {
        it.name.startsWith("ksp") && it.name.endsWith("TestKotlin")
    }.configureEach { it.enabled = false }
}

Acknowledgements

The work in this repository up to April 30th, 2021 was done by bq. Thanks for all the work!!

License

This project is licensed under the Apache Software License, Version 2.0.

   Copyright 2021 HyperDevs
   
   Copyright 2019 BQ

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.