It is a simple application that allows the user to draw on the canvas using the mouse. The app allows to change brush size, its color. Change equipped item to rubber. User can also undo and redo drawn pictures and save it after work. Developing this application taught me how to use the canvas element in JavaScript and improved my skills in creating user-friendly interfaces.
- Zooming canvas
- Pencil/eraser brush types
- Brush size
- Brush color
- Downloading images
- Clear canvas
- Undo and redo history (optimization issues)