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v1.0.1

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@jonyMarino jonyMarino released this 07 Sep 18:37
· 20 commits to main since this release
0975545

Project AirSim v1.0.1

What's new

See the full changelog

  • Configurable Unreal vehicle bridge actuators
  • Improved Unreal vehicle physics updates driven by Chaos substeps
  • Fixed ROS 2 depth image conversion from float16 to float32
  • Improved image throughput and added the Python client step() API
  • Removed obsolete client demo validation runbooks

Python Client

Install the Project AirSim Python client for this release with:

pip install projectairsim==1.0.2

Environments

The following pre-built simulation environments are available:

  • Blocks
  • Neighborhood
  • LandscapeMountains
  • CityEnviron

Download the environment packaged for your platform, extract it, and launch the provided executable or script.

The simulation starts with an empty scene. Use a Project AirSim client script, such as hello_drone.py, to load a scene and spawn a vehicle.

Unreal Engine Plugin Packages

This release includes pre-built Unreal Engine plugin packages for Linux using Unreal Engine 5.2 and 5.7.

See the plugin usage guide