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Project AirSim v1.0.1
What's new
See the full changelog
- Configurable Unreal vehicle bridge actuators
- Improved Unreal vehicle physics updates driven by Chaos substeps
- Fixed ROS 2 depth image conversion from float16 to float32
- Improved image throughput and added the Python client
step()API - Removed obsolete client demo validation runbooks
Python Client
Install the Project AirSim Python client for this release with:
pip install projectairsim==1.0.2Environments
The following pre-built simulation environments are available:
- Blocks
- Neighborhood
- LandscapeMountains
- CityEnviron
Download the environment packaged for your platform, extract it, and launch the provided executable or script.
The simulation starts with an empty scene. Use a Project AirSim client script, such as hello_drone.py, to load a scene and spawn a vehicle.
Unreal Engine Plugin Packages
This release includes pre-built Unreal Engine plugin packages for Linux using Unreal Engine 5.2 and 5.7.
See the plugin usage guide