Releases: ionthedev/ReSprytile
ReSprytile v1.0.3
Blender 4.X Update!
@Taron686 did a fantastic job updating the project in their fork. Thank you so much!
The changes include the following
Changes
Update of GL to GPU, Code Changes from 3.6 to 4.0 | @Taron686 Commit: 659a4f9
Changed File Name and Version | @Taron686 Commit: 58de59f
Remove Addon Pop because of an error. | @Taron686 Commit: fcb188c
Since Taron's fork didn't make a pull request, I merged it manually and included all previous contributors
Version personally tested on Linux Blender 4.1, if there are any platform specific issues you encounter, please create an issue
ReSprytile v0.8.1
Fixed Version Number
Resprytile v0.8.0
Merge pull request #10 from ionthedev/Dev Version 0.8.0
ReSprytile 0.7.1
This update adds a conditional that detects if the system is using Apple Silicon.
If the system is not using Apple Silicon, it will just default to the regular previous code, if it is, it is using the new code added by nurjeff.
The plugin worked for Blender 3.6 by default, but now I have updated the init.py to reflect it.
Co-Authored-By: Jeff Schmitz @nurjeff
ReSprytile 0.6.75
Added extra conditionals to the Auto Reload function. This is directly to make working with addons like Primambase a little more fluid.
ReSprytile 0.6.62
This version picks up where the last developer left off with the CGCookies auto updater implementation.
Also implements the "Mouse over Mesh" functionality from the Sprytile Documention which allows you to pick the tile selection from a face.
ReSprytile 0.6.3
BMesh only needs the loop_triangles and destructive parameters if absolutely necessary. Only passing mesh data over into the bmesh.update_edit_mesh calls in sprytile_modal.py
ReSprytile 0.6.2
0.6.1 but with an updated init.py
ReSprytile 0.6.1
Needed to add root "ReSprytile" folder to .zip. Nothing else changed from 0.6.0