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MATERIAL 0.8.6

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@ipaud ipaud released this 24 Oct 22:22
· 36 commits to main since this release

MATERIAL 0.8.6. Now for Windows too. Free and open source, MIT.

macOS (Apple Silicon)

  1. Download MATERIAL-0.8.6-arm64.zip and unzip it. Move MATERIAL.app to Applications.
  2. First launch: the app is not signed with an Apple Developer ID, so macOS refuses to open it. Right-click MATERIAL.app → Open → Open. Or: xattr -dr com.apple.quarantine /Applications/MATERIAL.app
  3. Install FFmpeg: brew install ffmpeg

It updates itself from 0.8.5 on (MATERIAL → Check for Updates…).

Windows (64-bit)

The installer and the zip are attached within a few minutes of this release.

  1. Download MATERIAL-0.8.6-win-x64-setup.exe (installer) or MATERIAL-0.8.6-win-x64.zip (portable).
  2. Windows SmartScreen shows "Windows protected your PC" because the app is not code-signed: More info → Run anyway.
  3. Install FFmpeg: winget install Gyan.FFmpeg (or choco install ffmpeg, scoop install ffmpeg).

On Windows, Help → Check for Updates… tells you when there is a newer release and opens its page. The Windows build is new: the test suite, the installer and a start of the app run on a real Windows machine in CI, but it has had little hand use. Please report what you find.

Everything runs locally: no account, no cloud, no telemetry. The only thing the app does by itself is ask GitHub, at most once a day, whether a newer version exists (you can turn that off).

SHA-256 (macOS zip): d0c81040291be63a1027f92c5b3207e556d9326f18cc47998c5d8773b4188f64

Full notes: RELEASE_NOTES.md