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Releases: ixenderous/SeedChanger

2.1.4

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@ixenderous ixenderous released this 09 Apr 03:10

Recompile for v54

2.1.3

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@ixenderous ixenderous released this 13 Feb 23:11

Fix for v53.

2.1.2

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@ixenderous ixenderous released this 10 Jan 22:21
  • Fixed being able to input negative seeds
  • Fixed being able to change seeds when rounds are active

2.1.1

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@ixenderous ixenderous released this 21 Nov 23:21

Fixed input field not accepting digits (kinda important)

2.1.0

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@ixenderous ixenderous released this 16 Mar 05:39
  • Can now change seeds up until freeplay starts (instead of only at a start of a game)
  • Combined both show seed and change seed hotkeys into one hotkey
  • Removed redundant EnableMod toggle
  • Changing the seed to itself no longer shows the seed change successfully popup

2.0.0

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@ixenderous ixenderous released this 16 Mar 05:00
  • Tidied up the mod a lot
  • Removed seed change prompts on new match and restart
  • Replaced it with a hotkey to show the change seed prompt
  • Changing seeds can now be done whenever in sandbox instead of requiring a restart
  • So you can test setups across multiple seeds without rebuilding
  • Still can only change seeds at the start of non-sandbox matches
  • This avoids abuse as well as any weird errors breaking saves
  • Can now copy the seed directly from the popup

1.0.0

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@ixenderous ixenderous released this 05 Mar 09:18
  • Decided to move this feature from my other mod RoundPredictor to its own mod.
  • RoundPredictor will now just deal with predicting freeplay round generation, although I still recommend you use the two mods together.
  • Now you can only change seed when creating a new match, which prevents loss of saves in some weird edge cases, as well as abuse.