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Releases: ixenderous/SeedChanger
Releases · ixenderous/SeedChanger
Release list
2.1.4
2.1.3
2.1.2
- Fixed being able to input negative seeds
- Fixed being able to change seeds when rounds are active
2.1.1
Fixed input field not accepting digits (kinda important)
2.1.0
- Can now change seeds up until freeplay starts (instead of only at a start of a game)
- Combined both show seed and change seed hotkeys into one hotkey
- Removed redundant EnableMod toggle
- Changing the seed to itself no longer shows the seed change successfully popup
2.0.0
- Tidied up the mod a lot
- Removed seed change prompts on new match and restart
- Replaced it with a hotkey to show the change seed prompt
- Changing seeds can now be done whenever in sandbox instead of requiring a restart
- So you can test setups across multiple seeds without rebuilding
- Still can only change seeds at the start of non-sandbox matches
- This avoids abuse as well as any weird errors breaking saves
- Can now copy the seed directly from the popup
1.0.0
- Decided to move this feature from my other mod RoundPredictor to its own mod.
- RoundPredictor will now just deal with predicting freeplay round generation, although I still recommend you use the two mods together.
- Now you can only change seed when creating a new match, which prevents loss of saves in some weird edge cases, as well as abuse.