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0.0.1

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@github-actions github-actions released this 24 Oct 13:56
a2c780b

First release of this fork of bolrog/d2dx, the Glide wrapper for Diablo II: LoD.

Tested: CI and the unit tests pass, and it has been played on 1.14d under Wine (Proton) on Linux with no problems. Other game versions and native Windows are untested, so please report what you find.

Changes since upstream 0.99.529

  • 1.10f: in-game detection and sleep fixes (on upstream's main, never released).
  • Project Diablo 2: suggested resolution is now one of the supported ones (same).
  • Fix: the render rectangle could come out a pixel or so larger than the desktop at some resolutions. Gone in a ~350,000-combination sweep, at most 4 px change.

No new game features.

Build

  • Built with the v143 toolset (upstream used v142). Statically linked, system DLLs only, so no Visual C++ redistributable should be needed. Not tried on Windows 7/8.1.
  • DLL file version is now 0.0.1.0.

Install

Copy glide3x.dll into your Diablo II folder and run with -3dfx. Settings: rename d2dx-defaults.cfg to d2dx.cfg.

GPLv3. Source: this tag. Component licences (including SGD2FreeRes, AGPLv3, unchanged) are in licenses/.


d2dx.zip SHA-256: a1450ffc1d064d50645f9f290b9ada4dc3e6972632b83fbd4bd1efaef097a816