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Releases: jackwimbish/multiplayercardgame
Releases · jackwimbish/multiplayercardgame
Release list
v0.2.0 - 8 Player Support
What's New in v0.2.0
🎮 Major Features
- 8 Player Support: Increased maximum players from 2 to 8 for larger multiplayer battles
- Matchmaking System: Random player pairing each round with ghost opponents for odd player counts
- Host Continuation: Eliminated hosts can continue managing the game for remaining players
🛠️ Improvements
- Added opponent display showing next matchup during shop phase
- Players only see their own combat (not others' battles)
- Improved multiplayer stability and state synchronization
- Fixed combat animation crashes
📝 Notes
- Ghost opponents (empty boards) automatically assigned when odd number of players
- All players advance phases together (synchronized by host)
- Supports 2-8 players in multiplayer mode
Download and enjoy the expanded multiplayer experience!
OpenBattlefields v0.1.0 (Alpha)
First alpha release of OpenBattlefields
Features
- 2-player multiplayer auto-battler gameplay
- 6 tiers of minions (beasts, golems, demons)
- Battlecry abilities
- Combat animations
- Host/join multiplayer lobbies
Known Issues
- Practice mode is currently disabled
- Limited to 2 players (4-player support coming soon)
Requirements
- macOS 10.12 or later
How to Play
- Download OpenBattlefields.dmg
- Open the DMG and drag OpenBattlefields to your Applications folder
- Run OpenBattlefields
- Either host a game or join with a lobby code
See the in-game 'How to Play' button for gameplay instructions.