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Method B Internal Drive and USB Key
Jean-Matthieu DECHRISTE edited this page Oct 8, 2026
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A small USB key is only used to launch the mod at every startup; games are copied directly to the console's internal hard drive over the network (FTP).
- A USB key (it doesn't need to be large, it doesn't hold the games).
- The console and the computer on the same local network (ideally with the console wired over Ethernet, more stable than Wi-Fi for file transfers).
- Auto-Off disabled on the console (Settings → System → Console Settings → Startup and Shutdown → Auto-Off → Disable): an FTP transfer can take a while, and the console must not turn itself off halfway through.
- Follow Create an ABadAvatar USB key to prepare your USB key.
- Connect the console over Ethernet to your local network (router), without Internet/Xbox Live access — for example by connecting it directly to your computer, or to a network/router whose Internet access is cut off.
- Start the console with the key plugged in (see "Booting the console with the key" in Create an ABadAvatar USB key).
- In TinyXbox360BackupManager, click the Select a target icon (bottom left) → Remote Xbox 360 over Network (WiFi / Ethernet). The app automatically searches for your Xbox 360 on the network and shows its IP address if it finds it.

- If it isn't found, click Enter manually and fill in the IP address and the FTP
credentials (
xboxftp/xboxftpby default) — on the console, in Aurora, press Back to display its IP address, then Start → Modules → FTP Server for the credentials. Click Connect.


- Add your games: see the "Installing games" section of the home page. Each game is converted on your computer, then sent to the console over FTP — this is the longest step, be patient.
- Remember to apply the Aurora settings described in "Configuring Aurora", especially Content → Manage Paths so your games show up.
📸 Screenshot to take: Aurora's network screen with the IP address visible
- The transfer is very slow: this is expected, FTP is slower than a direct USB copy. Also, only one transfer runs at a time, to stay within the technical limits of the Xbox 360 FTP server (the app handles this automatically).
- Can't connect over FTP: check the IP address (it may change when the console restarts) and that the console and computer are on the same network.
Prepare the console
Install the mod & games
Going further