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OverLap 2.13.2
Windows may warn about OverLap. It is not code-signed (a certificate costs money every year, and
OverLap is a small, free tool I built for my own races and share), not because it contains anything
harmful. SmartScreen: click More info → Run anyway; if Smart App Control blocks it, see
Installation. Download it only from here.
Added
- Each item of a header or footer has a Highlight option on its row in Elements. It draws that
item in the accent colour of Appearance and about 9% larger, so a title can stand out from the
rest of the bar. It is off by default. The bar keeps its height, and the item's real width counts
when the bar decides what fits. Anything that signals something keeps its own colour, such as an
incident limit that is close or a rating going up or down.
Changed
- A header, second line or footer with nothing to show no longer draws over the game or on the stream
pages. For example, a line of race figures goes away in practice and the widget takes up less height.
The line returns as soon as one of its items has data and leaves a few seconds after the last one
goes, or at once in a new session. It stays in the preview of the settings and in edit mode, with its
empty slots, so you can still edit it, and an item that always draws, such as the title, keeps its line on. - The track temperature icon of the bars is now the track seen from the front, with its two edges and
its centre line, in place of the thermometer on the road. - The text of a widget now follows its background colour. On a light colour it turns black, with its
greys, row lines and status colours darkened to match, in the overlay, the stream pages and the
mirror. Dark backgrounds look exactly as before, and below 35% opacity the text stays as it was
with its outline, because the game shows through. The note under the colour now only appears on a
mid tone where neither light nor dark text reads well. On a saturated colour, such as a strong blue
or red, the licences, the class names, the warning lights' words and the status colours turn paler
until they read, and the letters under the pedals in Inputs follow the background too. On a light
colour, the car logos use their printed colours instead of the pale ones made for a dark background. - The class line in Standings can show its car count with the helmet too. It follows the same
Icon and value choice as the car count in the bars, and that choice is also under Class line. - The abbreviated iRating and SoF now cut the figure instead of rounding it, so 2599 shows as 2.5k and
not 2.6k. The whole number and values under 1000 stay as they were. - The clocks of the bars can show their name. Sim time chooses Icon and value or Name and
value, which reads "TRACK 14:32", and Local time chooses Time only or Name and time,
which reads "LOCAL 14:32". Both start as they looked until now.
Fixed
- Alerts no longer shows "LIMITER OFF" in red while your car stands in its stall. It appears as soon as
the car rolls out of the stall without the limiter, and being over the limit in the stall still shows. - On tracks whose line is in the pit lane, the stint laps no longer go up to 1 or 2 for a moment when
you leave the pits. A stint that follows a stop goes to 0 at the line, and a lap ended on pit road
before stopping still counts until the pit exit. - On those same tracks, Delta no longer says "invalid" for the lap that starts between the line and
the pit exit. It says "out lap" from the line.