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Composite: don't write to null pixels #1226
Merged
hipstersmoothie
merged 1 commit into
jimp-dev:main
from
sjoerd108:fix-composite-offsets-outside-image
May 11, 2023
Merged
Composite: don't write to null pixels #1226
hipstersmoothie
merged 1 commit into
jimp-dev:main
from
sjoerd108:fix-composite-offsets-outside-image
May 11, 2023
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What's Changing and Why
This fixes a bug with the composite function which would write garbage data to a pixel at 0, 0 when the target pixel doesn't exist, which can happen when:
This is because
getPixelIndex()
returns -1 when using EDGE_CROP which didn't get checked for. So when writing to the target the red channel maps to -1 in the destination buffer, which gets discarded silently (Buffers surprisingly don't throw when you do this) and then the GBA parts of the source get written to the RGB channels on the target.You can actually see it in the testing image I fixed for this PR: The old "correct" one has a random, off color pixel in the top left, the new one doesn't.
What else might be affected
Should not affect anything.
Tasks
jimp.d.ts