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v1.0.1-beta
Bug-fix update to the beta of War Wind - Artificial Remaster.
Requires your own copy of War Wind (Steam, app 1741140). No game files are included and WW.EXE is never modified on disk.
Fixes
- Boarding vehicles works again (#1). Select units and right click a truck, barge or ferry to board it; the ferry charges its fare as in the original. Before this fix, units only walked to the vehicle.
- Influence on the HUD (#2). A gold gauge under the leader's name shows your influence (0 to 5000). The original showed it only as the flag beside the leader portrait. Hover the gauge for the exact value.
Only dsound.dll changed since v1.0.0-beta. The other assets, cutscenes included, are the same files as before.
Install or update
Download Install-WarWindRemaster.ps1 and run:
powershell -ExecutionPolicy Bypass -File .\Install-WarWindRemaster.ps1
It finds the game through Steam, backs up everything it replaces, and installs the newest release. -SkipCutscenes leaves the cutscenes out; -Uninstall puts everything back. Full feature list: v1.0.0-beta and the technical reference.
Assets
Same set as v1.0.0-beta: dsound.dll (the mod), ddraw.dll (cnc-ddraw by FunkyFr3sh, MIT, with our patches), WarWindHD.ini, the two .wwp patch sets, backdrop.png, wwfx.hlsl, the five WarWind-HD-Cutscenes-<RACE>-1of1.zip archives, the installer, THIRD-PARTY-NOTICES.txt and SHA256SUMS.txt.
v1.0.0-beta
First beta of War Wind - Artificial Remaster.
Requires your own copy of War Wind (Steam, app 1741140). No game files are included and WW.EXE is never modified on disk. The only game-derived content distributed here is AI-upscaled art: the remastered cutscenes and the stone backdrop (backdrop.png).
What changes
- Widescreen missions: 1280x720 (scaled to 4K), the map fills the width over a new bottom HUD in your race's colours.
- New HUD: unit faces with health bars, control group plates, a 5x3 command grid with hotkeys.
- Smooth everything: 60 fps camera and unit motion; wheel, middle-drag and edge scrolling.
- Modern controls: right click orders, left click selects, Ctrl+digit control groups, double-click selects a unit type, grid hotkeys.
- Widescreen menus: main menu, race options, briefing, victory/defeat and the ESC menu, redrawn for 16:9 from the game's own art.
- HD cutscenes: all 63 videos AI-upscaled from 320x240 at 15 fps to 1080p at 30 fps, with optional burned-in captions (about 740 MB download).
- Modern Graphics (Direct3D 9 renderer): soft shadows, contact shading, fire and magic lights, animated water, soft fog of war. F9 toggles it.
- In-game save / load screen in the game's style.
- Steady game clock, and fixes for broken colours after dialogs and three crashes.
Every feature has a switch in WarWindHD.ini. Details: technical reference.
Install
Download Install-WarWindRemaster.ps1 and run:
powershell -ExecutionPolicy Bypass -File .\Install-WarWindRemaster.ps1
It finds the game through Steam, backs up everything it replaces, installs our cnc-ddraw build and the mod files, then downloads the cutscenes. -SkipCutscenes leaves the cutscenes out; -Uninstall puts everything back.
Known issues
See the README. Bug reports are welcome.
Assets
dsound.dll: the mod (a proxy DLL that forwards DirectSound to Windows)ddraw.dll: cnc-ddraw by FunkyFr3sh (MIT), upstream 279a057 built with our backdrop and Modern Graphics patches (source and rebuild notes)WarWindHD.ini: default settingsfeature-hires_720.wwp,fix-gdi-palette.wwp: in-memory byte patches (1280x720 missions, palette fix)backdrop.png: the AI-upscaled 4K stone backdrop, installed asWarWindHD\backdrop.pngwwfx.hlsl: the Modern Graphics shaders, installed asWarWindHD\shaders\wwfx.hlslWarWind-HD-Cutscenes-<RACE>-1of1.zip: the 1080p/30 fps cutscenes, one archive per raceInstall-WarWindRemaster.ps1: the installerTHIRD-PARTY-NOTICES.txt: licences of cnc-ddraw, Microsoft Detours and LodePNGSHA256SUMS.txt: checksums of all of the above