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V1.0.7
v1.0.7
Added
Autosave changes if idle for 5 minutes. Turn on and off from settings.
Busy indicator on Image Plaque and Dual Profile
Turn mm lines on floor grid on and off
InsertPart() function to Limpet interpreter.
Boxframe primitive.
U-Beam primitive
Shallow U-Beam primitive
Two more basic textures for platelets
Shift-Home key for back camera
Insert for left camera
Page Up for right camera
U-Beam profile for path loft
Slice individual parts in current file into separate gcode files
Fixed
Renaming the current file, switching projects, then reopening project via the recent projects menu
might lead to the last edited file not actually opening automatically
RailWheel editor was mis-remembering the main radius setting.
Improved memory recovery after running limpet script
Prevent symbol corruption in the interpreter when script is re-run repeatedly
ImagePlaque handled pixels with RGB < 128 and > 128 but
ignored any that are exactly 128. Fixed
Prevent double undo checkpoint when rotating via
keyboard shortcuts.
Export project was always doing a "floor all" even if this
option was turned off in the project settings
Changed
Removed scrollviewer control from default view as it was
causing issues on the script sub view
Changed the header on the project explorer from "Solution" to "Project" as
this makes more sense for most users.
Prevent referenced groups from being ungrouped as this breaks the reference
Prevent referenced objects from being grouped as this breaks the reference
When loading referenced groups, the lower level objects are skipped to save memory
Changed meaning of parameters in rail wheel tool.
Show original names of objects on csg name confirmation dialog.
Swapped panels on script view. Looks better.
Replaced the code used to split objects in half. Much, much faster