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Arcane v0.16.1
[0.16.1] - 2026-02-24
Added
arcane checkcommand — fast type-checking without running tests; catches silent hot-reload failures/checkskill — scaffolded projects include skill for proactive type checking- PostToolUse hook — auto-runs type check after file edits in scaffolded projects
Changed
- Scaffold files now self-contained — no cross-file import dependencies that break when agents modify code
game.ts: minimal GameState with justrng, no external importsvisual.ts: inlined ZOOM/BG_COLOR, commented camera followconfig.ts: all exports commented (template examples only)game.test.ts: minimal test without signature assumptions
- AGENTS.md visual guidance — enriched Quick Start with starfield, layered glows, particle trails; added Visual Depth Techniques and Visual Composition sections with shape variety examples
- Tips section deduplicated — removed advice that overlapped with Common Mistakes
Fixed
- AGENTS.md accuracy errors —
setBackgroundColorexample no longer divides by 255 (rgb() already returns 0-1 floats);rgb()call moved outside onFrame to avoid GC - Iteration cycle numbering — was 1,2,4,5; now correctly 1,2,3,4,5
Install: `cargo install arcane-engine`