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GR2port v1.05: High FPS fixes, precompilation fixes, device lost logging, and new features

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@junminlee2004 junminlee2004 released this 14 Nov 08:54
  • added auto in app updater on launcher startup
  • added a Paths tab for the game's folder and a portable or global userdata folder
  • fixed some button prompts not being overridden
  • fixed visual bugs with Far LOD settings
  • fixed extremely long shader precompiling time on Vega and Polaris GPUs
  • added detailed logging for device lost issues
  • implemented proper occlusion for the ripple rings in the water behind Kat
  • fixed korean and chinese UI text being misplaced
  • high fps fixes:
    • kept the turns, rise and fall of floating people the same at every frame rate
    • kept the flutter of Kat's hair while she floats the same at every frame rate
    • kept the gravity kick's landing sweep the same at every frame rate
    • kept the gravity slide's steering the same at every frame rate
    • kept the target shuffle of Episode 4's contest the same at every frame rate
    • kept Kat's wading splashes the same at every frame rate
    • kept Kat's spin speed while holding the left stick in a direction while floating the same at every frame rate
    • allowed Kat's third-person camera leave obstacles at any frame rate
    • fixed the lunar slide kick causing crashes/hangs at higher fps

Pre-release-GR2port-2026-11-14-49f763a

Pre-release

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GR2port v1.04: graphical fixes, misc. fixes, and new features

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@junminlee2004 junminlee2004 released this 13 Nov 04:13
  • Fixed broken TAA at higher framerates
  • Fixed broken LOD settings
  • More logging for DLSS related diagnostics added
  • Shader compilation progress and hint are now shown in white text in the top-left corner of the splash screen
  • Added gyro deadzone setting in launcher
  • Added in-game 'Exit to Desktop' buttons to the save / load page and the title menu
  • Fixed some frame-rate related issues with videos
  • Added support for specifying game directories outside the port folder
  • Added dialogue option for notifying users of outdated GPU drivers
  • Reworked other minor settings

GR2port v1.03: Misc. fixes and new LOD settings

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@junminlee2004 junminlee2004 released this 12 Nov 10:11
  • fix loose files boot
  • remove development diagnostic info
  • fix remaining pipeline compilation issues
  • add far environment LOD setting
  • add near environment LOD setting

GR2port v1.02: Misc. Fixes

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@junminlee2004 junminlee2004 released this 12 Nov 04:01
  • Fixed some DLSS issues caught by Vulkan Validation
  • The game must now wait for shader building to finish before booting the game

GR2port v1.01: Day 1 Patch

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@junminlee2004 junminlee2004 released this 12 Nov 01:44
  • fixed juddery native mouse input
  • fixed some DLSS exception issues
  • added some logging for tracking down issues
  • garbage collector fixes
  • treasure hunt and gallery photo fixes
  • remove SDL_GAMECONTROLLER_IGNORE_DEVICES from the game's environment on every start with steam deck preset
  • removed stale window used in development and migrate imgui dependencies to native renderer window - fixes stuck splash screen
  • disable shadnet layers and prevent mouse from clicking on certain imgui elements
  • detect game dumps regardless of their folder name by reading param.sfo

GR2port v1.00: A Genuine Native PC Port for Gravity Rush 2

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@junminlee2004 junminlee2004 released this 11 Nov 21:38
  • Initial Release
  • 3x the performance of GR2fork
  • Impeccable stability
  • Supports 2 GB VRAM GPUs
  • Supports older GPU architectures with fewer features
  • Supports Intel CPUs as old as Sandy Bridge
  • Supports AMD CPUs as old as Bulldozer
  • Fully game region-agnostic (Asia, Europe, USA, Japan regions all supported); update v1.11 is required.
  • Launcher GUI contains all 31 console region languages.
  • Native mouse input (controls camera)
  • Fully bindable gamepad and keyboard bindings and button prompts
  • FSR 3.1 + FSR 4.1 support (Windows + Linux) + DLSS support (Windows Only)
  • Keyboard, XBOX, NINTENDO and STEAM (Steam Deck, Steam Controller) button prompts for GR2
  • Fully customizable graphics presets
  • Steam Deck preset
  • 30-360fps supported
  • 544p-8K resolution supported
  • Ultrawide and 16:10 supported
  • GR2fork features carried over
    • Feature-complete online mode
    • Feature-complete photo mode, photo export, and in-game photo gallery
    • GR2fork patches
    • GR2fork Halloween items