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11.0.0

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@juzzlin juzzlin released this 01 Nov 20:21
· 49 commits to master since this release

Release date:

Sat, 31 Oct 2026 23:11:25 +0200

New features:

  • JU Synth 08: an eight-voice polysynth after the Jupiter-8

    • Dual VCOs with cross-modulation, hard sync, pulse-width modulation and noise
    • Switchable 12 dB / 24 dB resonant low-pass filter and high-pass filter
    • Dual ADSR envelopes, comprehensive LFO, built-in stereo delay, and Poly, Solo and Unison modes
    • Factory presets and full parameter automation support
    • Effects tab: Drift, Instability and Tolerance, off by default and the same on every render
  • JU Synth: Analog section with Drift and Tolerance, off by default and the same on every render

  • Snare Synth: physical modelling snare drum synthesizer

    • Modal batter and resonant membrane resonators with tension coupling
    • Non-linear contact buzz wire simulation with decay and tension
    • Stick strike model with click, hardness, and radial strike position
    • Shell body resonance, saturation drive, stereo pan spread, and output LPF/HPF
    • Factory and user presets with full MIDI CC and relative automation support
    • Chromatic mode plays the drum like a sampler: as set on C-3, slower below it and faster above
  • Live play applies column and track MIDI effects

    • Play chords, strum delays, arpeggios, jitter and transpose via computer keyboard, MIDI controller or cursor preview
    • Sounding chord notes, pending delay timers and arpeggiator instances stop cleanly on note-off
  • Drum Synth V2: kits of your own, saved and loaded from a Kit selector above the pads

  • Drum Synth V2 and FM Drums: a voice's Level is a fader with boost, at 0 dB by default

  • Add a built-in EDM template, openable from File > Templates

  • EQ 8, EQ 32, Air Band EQ and Dynamic EQ: optional live spectrum behind the curve

    • Input, output, side chain or differences; colors follow the accent or are set in Theme settings
  • EQ 8-Band Parametric: Output gain

  • Air Band EQ: factory and user presets

  • Theme presets: Init, Ice, Mono, Orange, Rose and Violet, and your own

  • EQs: Auto Gain keeps the level the same while the tone changes

    • All EQs but Dynamic EQ; off by default, and in Mid or Side mode only the shaped path is compensated
  • Support mouse drag glissando on VirtualKeyboard

  • Ctrl+D, Ctrl+M and Ctrl+B open and close the Device Rack, the Mixer and the Master Effects

  • Update JU Synth terminology and UI labels

  • Drum Synth V2: Wobble knob on Crash and Reverse Crash

  • Endless Reverb and Early Reflections: factory presets

  • Noise FX: a new device for risers, downlifters, sweeps, explosions and noise textures

  • Parameter automations: the target can be changed in the edit dialog

  • Reverb 224: a late-seventies digital reverb after the Lexicon 224

    • Its 34 kHz tank, 8 kHz band limit and gain-ranging 12-bit converters
    • Eight programs, bass and mid decay with a crossover, treble decay, depth and presets
  • Pitch Bend automation: Smooth output, Events per Beat and Line Offset

    • Smooth is the default for new automations; existing ones still send once per line
  • Drawn automation curves for MIDI CC, Pitch Bend and parameter automations

    • Drawn node by node; each curve is previewed in the edit dialogs
  • Column Flash: a column flashes in its track colour on every note it plays, off by default, in Theme settings

  • Automation curves in the editor highlight on hover, and a click opens that automation's edit dialog

Bug fixes:

  • Drum Synth V2: the Crash sounded like breaking glass: no body, and a whining tail

  • Drum Synth V2: the envelope overlay redrew during a knob drag instead of with the waveform

  • Delay: Mix did not start at 100 % on a master send, and presets overwrote it there

  • JU Synth: portamento glided in from an earlier note, not from the one before

  • Sampler: draggable offset and loop markers drag smoothly without stuttering on large samples

  • Rendering: a device's insert effects kept the state earlier playback left in them, so the same
    song could render differently, with a pop

  • Parameter automation no longer jumps back when the song ends, so the tails keep the automated sound

Other:

  • FM Drums: the crash is struck instead of fading in, and now fitted to a recorded crash