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Releases: kieransimkin/FrameRudiments
Release list
FrameRudiments v0.4.21
FrameRudiments 0.4.21
- Partition mixed effect DAGs into conservative GPU-resident islands around
unsupported CPU nodes, with exact boundary uploads/readbacks and per-island
node, draw, allocation and payload telemetry. - Preserve universal original-alpha semantics by splitting at lineage resets;
ambiguous multi-exit regions retain the established bridge/CPU route and
report a machine-readable rejection reason. - Add a bounded confidence-weighted GPU chroma edge-decontamination pipeline,
using retained foreground neighbours rather than relabelling feather or
despill. Radius 0.5–12 is GPU eligible; larger valid CPU radii remain explicit
auto fallbacks and strict-GPU rejections. - Exercise real-driver parity on Windows' native NVIDIA standalone context and
the mandatory Linux Mesa/EGL CI route, including mixed-island transfer counts. - Include an actual CPU/GPU comparison
and retained telemetry generated by the documented integration script. A
video is omitted because the feature changes execution residency and static
key-edge reconstruction, not time-varying image behaviour.
FrameRudiments 0.4.20
- Add
raindrop_ripples, a deterministic refractive spatial warp with three
related visual models: travelling rings, bounded droplet lenses and seeded
multi-source storm interference. - Add the geometric
washtransition, which reuses the same ripple field to
refract both clips around a deterministic advancing reveal boundary while
preserving exact start and end frames. - Keep every variant random-access and tile-stable so chunk replay, resume and
distributed frame evaluation do not require mutable fluid-simulation state. - Expose native effect-graph controls for variant, seed, wavelength, radius,
phase, amplitude, source count, centre, border handling and mix. Alpha follows
the same inverse warp as colour. - Include an actual three-variant contact sheet
and silent two-second wash demonstration,
with an accessible description
and a reproducible media generator.
FrameRudiments 0.4.18
- Expand
procedural_fieldfrom Julia alone to seven deterministic families:
Julia, Mandelbrot/Multibrot, Tricorn, Burning Ship, Celtic, Buffalo and
Newton basins. All remain ordinary compositable RGBA/matte/vector sources. - Add public
escape_time_field()andnewton_fractal_field()scalar APIs while
preservingjulia_escape_field()and every 0.4.17 Julia control. - Give the new escape-time and Newton parameters native effect-graph descriptors,
validation, work budgets and DanceRudiments modulation. Phase and rotation
use the canonical finite[-1,1]range for one exact2*piperiod with
byte-identical endpoints. - Reuse the shared two-to-sixteen-stop palette, colour-space, interpolation,
coverage and output pipeline across every family. - Move Windows pytest runs to a probed, unique owned Local AppData root and
clean each exact run; this avoids stale shared-temp and workspace ACL failure
cascades. Local work now runs focused tests, while exact-head GitHub CI owns
the complete CPU/platform/GPU matrices. - Normalize repository text to LF in Git and explicitly mark media/archive
formats binary, preventing Windows CR/LF conversion from invalidating
source-byte hashes. - Include an actual seven-family compositor contact sheet
and silent two-second native-motion loop,
with an accessible description
and retained generation evidence.
FrameRudiments 0.4.17
- Add a deterministic Julia-set generator to the shared
procedural_field
effect-graph source, so fractals can feed ordinary visible composition,
mattes, transitions, textures and displacement without a private renderer. - Support the existing stable multi-stop gradient pipeline with two to sixteen
colour stops, selectable interpolation and output modes. - Expose the Julia constant, orbit radius, zoom, rotation, iteration count,
escape radius and power to native DanceRudiments effect-graph controls.
Recorded samples remain in the canonical finite[-1,1]range; Julia phase
and rotation map that range onto one exact2*piperiod with joined endpoints. - Publish public scalar helpers for normalized turns, Julia constants and
deterministic smooth escape fields, plus focused and full-project regressions. - Keep CPU release testing aligned with the expanded GPU suite. Real GPU parity,
transport, kernels and resident spectral/matte tests continue in the required
no-skip EGL workflow instead of being accidentally collected by a CPU-only
release build. Windows CI downloads a checksum-pinned immutable FFmpeg build
that provides bothffmpegandffprobe, instead of depending on
Chocolatey's unavailable community feed or a rolling package resolver. - Include an actual native-motion compositor contact sheet
and silent two-second loop, with an
accessible description.
FrameRudiments 0.4.16
- Rename the ambiguous spectral colour-conversion
lvariable tol_channel.
This resolves Ruff E741 without changing the numerical conversion. - The immutable 0.4.15 tag remains preserved. Its package publication was
blocked by lint; 0.4.16 reruns the required full CI, packaging and installed-wheel
encoding gates before GitHub/PyPI publication. - Real GPU parity tests now run in the existing EGL-qualified workflow as a
required part of CI and release validation. CPU/font/FFmpeg matrices select
the remaining complete suite; both CPU and GPU routes reject skipped tests. - Existing actual underlay frames and video
remain the relevant media; the identifier-only repair adds no visual behaviour.
FrameRudiments 0.4.15
- Visualiser stages accept
composite.underlay.source, a named isolated RGBA
compositor surface beneath their processed output. - Layer providers stay out of the clean composition; alpha order, hidden-source
fallback, shape/mode validation and unknown-source rejection are covered by
regressions. Existing stage configurations retain their previous behaviour. - Actual synthetic frames and video
demonstrate shrinking/rotating/fading output revealing a persistent underlay.
FrameRudiments 0.4.14
- Preflight and render now write an atomic
render-progress.jsonand flush a
human-readable stderr heartbeat every 10 seconds by default. - A dedicated heartbeat thread reports liveness even while one expensive frame
is still composing. Status spans single-pass rendering, chunk replay and
encoding, assembly, verification and final manifest work. - The status schema retains current/finalized frame counts, elapsed time,
observed per-frame cost and a provisional ETA.--progress-secondschanges
the bounded cadence without mixing heartbeat text into final stdout JSON. - Focused regression coverage verifies timed updates with an unchanged active
frame, durable failure state and final progress state for single-pass,
bounded-preflight and resumed chunked integration routes. - Optional
--work-cache/FRAMERUDIMENTS_WORK_CACHEstaging now moves all
checksum-pinned inputs and high-I/O render artifacts to a selected fast
workspace, while--reserve-gibphysically reserves the complete declared
peak plus 2% at both cache and final locations. - A final output appears only after cached technical QA, complete staging-tree
hash/size comparison and final-directory promotion. Successful jobs remove
their cache; interrupted jobs retain recovery evidence but release reservations. cache-status --expect-emptyprovides a bounded, non-recursive periodic cache
health check. Portable guidance recommends a separate physical device without
embedding any deployment-specific drive letters.
Generated explanatory diagram. The feature is a file/terminal evidence contract;
timed tests provide the useful demonstration without manufacturing a UI capture.
FrameRudiments 0.4.13
- The projectM extra now installs NumPy explicitly, matching PyOpenGL's array
handler and preventing the misleadingNo numpy module presentwarning in
minimal release-local projectM runtimes. - This dependency correction does not change current render pixels or permit a
live frozen runtime to be mutated underneath an active render.
Generated explanatory diagram; dependency verification is covered by the
package-metadata test and the release pipeline rather than a UI screenshot or
video.
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now ...
FrameRudiments v0.4.20
FrameRudiments 0.4.20
- Add
raindrop_ripples, a deterministic refractive spatial warp with three
related visual models: travelling rings, bounded droplet lenses and seeded
multi-source storm interference. - Add the geometric
washtransition, which reuses the same ripple field to
refract both clips around a deterministic advancing reveal boundary while
preserving exact start and end frames. - Keep every variant random-access and tile-stable so chunk replay, resume and
distributed frame evaluation do not require mutable fluid-simulation state. - Expose native effect-graph controls for variant, seed, wavelength, radius,
phase, amplitude, source count, centre, border handling and mix. Alpha follows
the same inverse warp as colour. - Include an actual three-variant contact sheet
and silent two-second wash demonstration,
with an accessible description
and a reproducible media generator.
FrameRudiments 0.4.18
- Expand
procedural_fieldfrom Julia alone to seven deterministic families:
Julia, Mandelbrot/Multibrot, Tricorn, Burning Ship, Celtic, Buffalo and
Newton basins. All remain ordinary compositable RGBA/matte/vector sources. - Add public
escape_time_field()andnewton_fractal_field()scalar APIs while
preservingjulia_escape_field()and every 0.4.17 Julia control. - Give the new escape-time and Newton parameters native effect-graph descriptors,
validation, work budgets and DanceRudiments modulation. Phase and rotation
use the canonical finite[-1,1]range for one exact2*piperiod with
byte-identical endpoints. - Reuse the shared two-to-sixteen-stop palette, colour-space, interpolation,
coverage and output pipeline across every family. - Move Windows pytest runs to a probed, unique owned Local AppData root and
clean each exact run; this avoids stale shared-temp and workspace ACL failure
cascades. Local work now runs focused tests, while exact-head GitHub CI owns
the complete CPU/platform/GPU matrices. - Normalize repository text to LF in Git and explicitly mark media/archive
formats binary, preventing Windows CR/LF conversion from invalidating
source-byte hashes. - Include an actual seven-family compositor contact sheet
and silent two-second native-motion loop,
with an accessible description
and retained generation evidence.
FrameRudiments 0.4.17
- Add a deterministic Julia-set generator to the shared
procedural_field
effect-graph source, so fractals can feed ordinary visible composition,
mattes, transitions, textures and displacement without a private renderer. - Support the existing stable multi-stop gradient pipeline with two to sixteen
colour stops, selectable interpolation and output modes. - Expose the Julia constant, orbit radius, zoom, rotation, iteration count,
escape radius and power to native DanceRudiments effect-graph controls.
Recorded samples remain in the canonical finite[-1,1]range; Julia phase
and rotation map that range onto one exact2*piperiod with joined endpoints. - Publish public scalar helpers for normalized turns, Julia constants and
deterministic smooth escape fields, plus focused and full-project regressions. - Keep CPU release testing aligned with the expanded GPU suite. Real GPU parity,
transport, kernels and resident spectral/matte tests continue in the required
no-skip EGL workflow instead of being accidentally collected by a CPU-only
release build. Windows CI downloads a checksum-pinned immutable FFmpeg build
that provides bothffmpegandffprobe, instead of depending on
Chocolatey's unavailable community feed or a rolling package resolver. - Include an actual native-motion compositor contact sheet
and silent two-second loop, with an
accessible description.
FrameRudiments 0.4.16
- Rename the ambiguous spectral colour-conversion
lvariable tol_channel.
This resolves Ruff E741 without changing the numerical conversion. - The immutable 0.4.15 tag remains preserved. Its package publication was
blocked by lint; 0.4.16 reruns the required full CI, packaging and installed-wheel
encoding gates before GitHub/PyPI publication. - Real GPU parity tests now run in the existing EGL-qualified workflow as a
required part of CI and release validation. CPU/font/FFmpeg matrices select
the remaining complete suite; both CPU and GPU routes reject skipped tests. - Existing actual underlay frames and video
remain the relevant media; the identifier-only repair adds no visual behaviour.
FrameRudiments 0.4.15
- Visualiser stages accept
composite.underlay.source, a named isolated RGBA
compositor surface beneath their processed output. - Layer providers stay out of the clean composition; alpha order, hidden-source
fallback, shape/mode validation and unknown-source rejection are covered by
regressions. Existing stage configurations retain their previous behaviour. - Actual synthetic frames and video
demonstrate shrinking/rotating/fading output revealing a persistent underlay.
FrameRudiments 0.4.14
- Preflight and render now write an atomic
render-progress.jsonand flush a
human-readable stderr heartbeat every 10 seconds by default. - A dedicated heartbeat thread reports liveness even while one expensive frame
is still composing. Status spans single-pass rendering, chunk replay and
encoding, assembly, verification and final manifest work. - The status schema retains current/finalized frame counts, elapsed time,
observed per-frame cost and a provisional ETA.--progress-secondschanges
the bounded cadence without mixing heartbeat text into final stdout JSON. - Focused regression coverage verifies timed updates with an unchanged active
frame, durable failure state and final progress state for single-pass,
bounded-preflight and resumed chunked integration routes. - Optional
--work-cache/FRAMERUDIMENTS_WORK_CACHEstaging now moves all
checksum-pinned inputs and high-I/O render artifacts to a selected fast
workspace, while--reserve-gibphysically reserves the complete declared
peak plus 2% at both cache and final locations. - A final output appears only after cached technical QA, complete staging-tree
hash/size comparison and final-directory promotion. Successful jobs remove
their cache; interrupted jobs retain recovery evidence but release reservations. cache-status --expect-emptyprovides a bounded, non-recursive periodic cache
health check. Portable guidance recommends a separate physical device without
embedding any deployment-specific drive letters.
Generated explanatory diagram. The feature is a file/terminal evidence contract;
timed tests provide the useful demonstration without manufacturing a UI capture.
FrameRudiments 0.4.13
- The projectM extra now installs NumPy explicitly, matching PyOpenGL's array
handler and preventing the misleadingNo numpy module presentwarning in
minimal release-local projectM runtimes. - This dependency correction does not change current render pixels or permit a
live frozen runtime to be mutated underneath an active render.
Generated explanatory diagram; dependency verification is covered by the
package-metadata test and the release pipeline rather than a UI screenshot or
video.
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now alpha-composite only their nontransparent bounds,
avoiding needless full-frame temporary allocation while retaining exact
pixel output. - Regression coverage exercises blank memory errors, causal chains, setup
failures, candidate inventory/gating, pixel equality and interrupted/resumed
integration output.
Generated explanatory diagram; the executable demonstration uses synthetic
media and no private campaign material.
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuou...
FrameRudiments v0.4.19
FrameRudiments 0.4.18
- Expand
procedural_fieldfrom Julia alone to seven deterministic families:
Julia, Mandelbrot/Multibrot, Tricorn, Burning Ship, Celtic, Buffalo and
Newton basins. All remain ordinary compositable RGBA/matte/vector sources. - Add public
escape_time_field()andnewton_fractal_field()scalar APIs while
preservingjulia_escape_field()and every 0.4.17 Julia control. - Give the new escape-time and Newton parameters native effect-graph descriptors,
validation, work budgets and DanceRudiments modulation. Phase and rotation
use the canonical finite[-1,1]range for one exact2*piperiod with
byte-identical endpoints. - Reuse the shared two-to-sixteen-stop palette, colour-space, interpolation,
coverage and output pipeline across every family. - Move Windows pytest runs to a probed, unique owned Local AppData root and
clean each exact run; this avoids stale shared-temp and workspace ACL failure
cascades. Local work now runs focused tests, while exact-head GitHub CI owns
the complete CPU/platform/GPU matrices. - Normalize repository text to LF in Git and explicitly mark media/archive
formats binary, preventing Windows CR/LF conversion from invalidating
source-byte hashes. - Include an actual seven-family compositor contact sheet
and silent two-second native-motion loop,
with an accessible description
and retained generation evidence.
FrameRudiments 0.4.17
- Add a deterministic Julia-set generator to the shared
procedural_field
effect-graph source, so fractals can feed ordinary visible composition,
mattes, transitions, textures and displacement without a private renderer. - Support the existing stable multi-stop gradient pipeline with two to sixteen
colour stops, selectable interpolation and output modes. - Expose the Julia constant, orbit radius, zoom, rotation, iteration count,
escape radius and power to native DanceRudiments effect-graph controls.
Recorded samples remain in the canonical finite[-1,1]range; Julia phase
and rotation map that range onto one exact2*piperiod with joined endpoints. - Publish public scalar helpers for normalized turns, Julia constants and
deterministic smooth escape fields, plus focused and full-project regressions. - Keep CPU release testing aligned with the expanded GPU suite. Real GPU parity,
transport, kernels and resident spectral/matte tests continue in the required
no-skip EGL workflow instead of being accidentally collected by a CPU-only
release build. Windows CI downloads a checksum-pinned immutable FFmpeg build
that provides bothffmpegandffprobe, instead of depending on
Chocolatey's unavailable community feed or a rolling package resolver. - Include an actual native-motion compositor contact sheet
and silent two-second loop, with an
accessible description.
FrameRudiments 0.4.16
- Rename the ambiguous spectral colour-conversion
lvariable tol_channel.
This resolves Ruff E741 without changing the numerical conversion. - The immutable 0.4.15 tag remains preserved. Its package publication was
blocked by lint; 0.4.16 reruns the required full CI, packaging and installed-wheel
encoding gates before GitHub/PyPI publication. - Real GPU parity tests now run in the existing EGL-qualified workflow as a
required part of CI and release validation. CPU/font/FFmpeg matrices select
the remaining complete suite; both CPU and GPU routes reject skipped tests. - Existing actual underlay frames and video
remain the relevant media; the identifier-only repair adds no visual behaviour.
FrameRudiments 0.4.15
- Visualiser stages accept
composite.underlay.source, a named isolated RGBA
compositor surface beneath their processed output. - Layer providers stay out of the clean composition; alpha order, hidden-source
fallback, shape/mode validation and unknown-source rejection are covered by
regressions. Existing stage configurations retain their previous behaviour. - Actual synthetic frames and video
demonstrate shrinking/rotating/fading output revealing a persistent underlay.
FrameRudiments 0.4.14
- Preflight and render now write an atomic
render-progress.jsonand flush a
human-readable stderr heartbeat every 10 seconds by default. - A dedicated heartbeat thread reports liveness even while one expensive frame
is still composing. Status spans single-pass rendering, chunk replay and
encoding, assembly, verification and final manifest work. - The status schema retains current/finalized frame counts, elapsed time,
observed per-frame cost and a provisional ETA.--progress-secondschanges
the bounded cadence without mixing heartbeat text into final stdout JSON. - Focused regression coverage verifies timed updates with an unchanged active
frame, durable failure state and final progress state for single-pass,
bounded-preflight and resumed chunked integration routes. - Optional
--work-cache/FRAMERUDIMENTS_WORK_CACHEstaging now moves all
checksum-pinned inputs and high-I/O render artifacts to a selected fast
workspace, while--reserve-gibphysically reserves the complete declared
peak plus 2% at both cache and final locations. - A final output appears only after cached technical QA, complete staging-tree
hash/size comparison and final-directory promotion. Successful jobs remove
their cache; interrupted jobs retain recovery evidence but release reservations. cache-status --expect-emptyprovides a bounded, non-recursive periodic cache
health check. Portable guidance recommends a separate physical device without
embedding any deployment-specific drive letters.
Generated explanatory diagram. The feature is a file/terminal evidence contract;
timed tests provide the useful demonstration without manufacturing a UI capture.
FrameRudiments 0.4.13
- The projectM extra now installs NumPy explicitly, matching PyOpenGL's array
handler and preventing the misleadingNo numpy module presentwarning in
minimal release-local projectM runtimes. - This dependency correction does not change current render pixels or permit a
live frozen runtime to be mutated underneath an active render.
Generated explanatory diagram; dependency verification is covered by the
package-metadata test and the release pipeline rather than a UI screenshot or
video.
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now alpha-composite only their nontransparent bounds,
avoiding needless full-frame temporary allocation while retaining exact
pixel output. - Regression coverage exercises blank memory errors, causal chains, setup
failures, candidate inventory/gating, pixel equality and interrupted/resumed
integration output.
Generated explanatory diagram; the executable demonstration uses synthetic
media and no private campaign material.
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuous composite parameter,
rejects missing or duplicate evidence IDs and preserves the existing
post-stage compositing order. - The maintained PowerShell test wrapper now gives every pytest invocation a
unique project-local base temp and removes it immediately infinally, so
successful and failed runs cannot silently accumulate generated fixtures.
Generated explanatory diagram; no private campaign media.
FrameRudiments 0.4.10
- Projects longer than 30 seconds now render as finalized sequential chunks by
default, with boundaries preferring nearby pinned structural cues. - Resume verifies a contiguous immutable receipt prefix, replays every retained
frame from zero to restore temporal and feedback state, and encodes only the
missing suffix. - The canonical audio is muxed once after stream-copy video concatenation.
Every chunk and the final MP4 receive exact frame/CFR and full-decode checks;
decoded seam has...
FrameRudiments v0.4.18
FrameRudiments 0.4.18
- Expand
procedural_fieldfrom Julia alone to seven deterministic families:
Julia, Mandelbrot/Multibrot, Tricorn, Burning Ship, Celtic, Buffalo and
Newton basins. All remain ordinary compositable RGBA/matte/vector sources. - Add public
escape_time_field()andnewton_fractal_field()scalar APIs while
preservingjulia_escape_field()and every 0.4.17 Julia control. - Give the new escape-time and Newton parameters native effect-graph descriptors,
validation, work budgets and DanceRudiments modulation. Phase and rotation
use the canonical finite[-1,1]range for one exact2*piperiod with
byte-identical endpoints. - Reuse the shared two-to-sixteen-stop palette, colour-space, interpolation,
coverage and output pipeline across every family. - Move Windows pytest runs to a probed, unique owned Local AppData root and
clean each exact run; this avoids stale shared-temp and workspace ACL failure
cascades. Local work now runs focused tests, while exact-head GitHub CI owns
the complete CPU/platform/GPU matrices. - Normalize repository text to LF in Git and explicitly mark media/archive
formats binary, preventing Windows CR/LF conversion from invalidating
source-byte hashes. - Include an actual seven-family compositor contact sheet
and silent two-second native-motion loop,
with an accessible description
and retained generation evidence.
FrameRudiments 0.4.17
- Add a deterministic Julia-set generator to the shared
procedural_field
effect-graph source, so fractals can feed ordinary visible composition,
mattes, transitions, textures and displacement without a private renderer. - Support the existing stable multi-stop gradient pipeline with two to sixteen
colour stops, selectable interpolation and output modes. - Expose the Julia constant, orbit radius, zoom, rotation, iteration count,
escape radius and power to native DanceRudiments effect-graph controls.
Recorded samples remain in the canonical finite[-1,1]range; Julia phase
and rotation map that range onto one exact2*piperiod with joined endpoints. - Publish public scalar helpers for normalized turns, Julia constants and
deterministic smooth escape fields, plus focused and full-project regressions. - Keep CPU release testing aligned with the expanded GPU suite. Real GPU parity,
transport, kernels and resident spectral/matte tests continue in the required
no-skip EGL workflow instead of being accidentally collected by a CPU-only
release build. Windows CI downloads a checksum-pinned immutable FFmpeg build
that provides bothffmpegandffprobe, instead of depending on
Chocolatey's unavailable community feed or a rolling package resolver. - Include an actual native-motion compositor contact sheet
and silent two-second loop, with an
accessible description.
FrameRudiments 0.4.16
- Rename the ambiguous spectral colour-conversion
lvariable tol_channel.
This resolves Ruff E741 without changing the numerical conversion. - The immutable 0.4.15 tag remains preserved. Its package publication was
blocked by lint; 0.4.16 reruns the required full CI, packaging and installed-wheel
encoding gates before GitHub/PyPI publication. - Real GPU parity tests now run in the existing EGL-qualified workflow as a
required part of CI and release validation. CPU/font/FFmpeg matrices select
the remaining complete suite; both CPU and GPU routes reject skipped tests. - Existing actual underlay frames and video
remain the relevant media; the identifier-only repair adds no visual behaviour.
FrameRudiments 0.4.15
- Visualiser stages accept
composite.underlay.source, a named isolated RGBA
compositor surface beneath their processed output. - Layer providers stay out of the clean composition; alpha order, hidden-source
fallback, shape/mode validation and unknown-source rejection are covered by
regressions. Existing stage configurations retain their previous behaviour. - Actual synthetic frames and video
demonstrate shrinking/rotating/fading output revealing a persistent underlay.
FrameRudiments 0.4.14
- Preflight and render now write an atomic
render-progress.jsonand flush a
human-readable stderr heartbeat every 10 seconds by default. - A dedicated heartbeat thread reports liveness even while one expensive frame
is still composing. Status spans single-pass rendering, chunk replay and
encoding, assembly, verification and final manifest work. - The status schema retains current/finalized frame counts, elapsed time,
observed per-frame cost and a provisional ETA.--progress-secondschanges
the bounded cadence without mixing heartbeat text into final stdout JSON. - Focused regression coverage verifies timed updates with an unchanged active
frame, durable failure state and final progress state for single-pass,
bounded-preflight and resumed chunked integration routes. - Optional
--work-cache/FRAMERUDIMENTS_WORK_CACHEstaging now moves all
checksum-pinned inputs and high-I/O render artifacts to a selected fast
workspace, while--reserve-gibphysically reserves the complete declared
peak plus 2% at both cache and final locations. - A final output appears only after cached technical QA, complete staging-tree
hash/size comparison and final-directory promotion. Successful jobs remove
their cache; interrupted jobs retain recovery evidence but release reservations. cache-status --expect-emptyprovides a bounded, non-recursive periodic cache
health check. Portable guidance recommends a separate physical device without
embedding any deployment-specific drive letters.
Generated explanatory diagram. The feature is a file/terminal evidence contract;
timed tests provide the useful demonstration without manufacturing a UI capture.
FrameRudiments 0.4.13
- The projectM extra now installs NumPy explicitly, matching PyOpenGL's array
handler and preventing the misleadingNo numpy module presentwarning in
minimal release-local projectM runtimes. - This dependency correction does not change current render pixels or permit a
live frozen runtime to be mutated underneath an active render.
Generated explanatory diagram; dependency verification is covered by the
package-metadata test and the release pipeline rather than a UI screenshot or
video.
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now alpha-composite only their nontransparent bounds,
avoiding needless full-frame temporary allocation while retaining exact
pixel output. - Regression coverage exercises blank memory errors, causal chains, setup
failures, candidate inventory/gating, pixel equality and interrupted/resumed
integration output.
Generated explanatory diagram; the executable demonstration uses synthetic
media and no private campaign material.
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuous composite parameter,
rejects missing or duplicate evidence IDs and preserves the existing
post-stage compositing order. - The maintained PowerShell test wrapper now gives every pytest invocation a
unique project-local base temp and removes it immediately infinally, so
successful and failed runs cannot silently accumulate generated fixtures.
Generated explanatory diagram; no private campaign media.
FrameRudiments 0.4.10
- Projects longer than 30 seconds now render as finalized sequential chunks by
default, with boundaries preferring nearby pinned structural cues. - Resume verifies a contiguous immutable receipt prefix, replays every retained
frame from zero to restore temporal and feedback state, and encodes only the
missing suffix. - The canonical audio is muxed once after stream-copy video concatenation.
Every chunk and the final MP4 receive exact frame/CFR and full-decode checks;
decoded seam has...
FrameRudiments v0.4.17
FrameRudiments 0.4.17
- Add a deterministic Julia-set generator to the shared
procedural_field
effect-graph source, so fractals can feed ordinary visible composition,
mattes, transitions, textures and displacement without a private renderer. - Support the existing stable multi-stop gradient pipeline with two to sixteen
colour stops, selectable interpolation and output modes. - Expose the Julia constant, orbit radius, zoom, rotation, iteration count,
escape radius and power to native DanceRudiments effect-graph controls.
Recorded samples remain in the canonical finite[-1,1]range; Julia phase
and rotation map that range onto one exact2*piperiod with joined endpoints. - Publish public scalar helpers for normalized turns, Julia constants and
deterministic smooth escape fields, plus focused and full-project regressions. - Keep CPU release testing aligned with the expanded GPU suite. Real GPU parity,
transport, kernels and resident spectral/matte tests continue in the required
no-skip EGL workflow instead of being accidentally collected by a CPU-only
release build. Windows CI downloads a checksum-pinned immutable FFmpeg build
that provides bothffmpegandffprobe, instead of depending on
Chocolatey's unavailable community feed or a rolling package resolver. - Include an actual native-motion compositor contact sheet
and silent two-second loop, with an
accessible description.
FrameRudiments 0.4.16
- Rename the ambiguous spectral colour-conversion
lvariable tol_channel.
This resolves Ruff E741 without changing the numerical conversion. - The immutable 0.4.15 tag remains preserved. Its package publication was
blocked by lint; 0.4.16 reruns the required full CI, packaging and installed-wheel
encoding gates before GitHub/PyPI publication. - Real GPU parity tests now run in the existing EGL-qualified workflow as a
required part of CI and release validation. CPU/font/FFmpeg matrices select
the remaining complete suite; both CPU and GPU routes reject skipped tests. - Existing actual underlay frames and video
remain the relevant media; the identifier-only repair adds no visual behaviour.
FrameRudiments 0.4.15
- Visualiser stages accept
composite.underlay.source, a named isolated RGBA
compositor surface beneath their processed output. - Layer providers stay out of the clean composition; alpha order, hidden-source
fallback, shape/mode validation and unknown-source rejection are covered by
regressions. Existing stage configurations retain their previous behaviour. - Actual synthetic frames and video
demonstrate shrinking/rotating/fading output revealing a persistent underlay.
FrameRudiments 0.4.14
- Preflight and render now write an atomic
render-progress.jsonand flush a
human-readable stderr heartbeat every 10 seconds by default. - A dedicated heartbeat thread reports liveness even while one expensive frame
is still composing. Status spans single-pass rendering, chunk replay and
encoding, assembly, verification and final manifest work. - The status schema retains current/finalized frame counts, elapsed time,
observed per-frame cost and a provisional ETA.--progress-secondschanges
the bounded cadence without mixing heartbeat text into final stdout JSON. - Focused regression coverage verifies timed updates with an unchanged active
frame, durable failure state and final progress state for single-pass,
bounded-preflight and resumed chunked integration routes. - Optional
--work-cache/FRAMERUDIMENTS_WORK_CACHEstaging now moves all
checksum-pinned inputs and high-I/O render artifacts to a selected fast
workspace, while--reserve-gibphysically reserves the complete declared
peak plus 2% at both cache and final locations. - A final output appears only after cached technical QA, complete staging-tree
hash/size comparison and final-directory promotion. Successful jobs remove
their cache; interrupted jobs retain recovery evidence but release reservations. cache-status --expect-emptyprovides a bounded, non-recursive periodic cache
health check. Portable guidance recommends a separate physical device without
embedding any deployment-specific drive letters.
Generated explanatory diagram. The feature is a file/terminal evidence contract;
timed tests provide the useful demonstration without manufacturing a UI capture.
FrameRudiments 0.4.13
- The projectM extra now installs NumPy explicitly, matching PyOpenGL's array
handler and preventing the misleadingNo numpy module presentwarning in
minimal release-local projectM runtimes. - This dependency correction does not change current render pixels or permit a
live frozen runtime to be mutated underneath an active render.
Generated explanatory diagram; dependency verification is covered by the
package-metadata test and the release pipeline rather than a UI screenshot or
video.
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now alpha-composite only their nontransparent bounds,
avoiding needless full-frame temporary allocation while retaining exact
pixel output. - Regression coverage exercises blank memory errors, causal chains, setup
failures, candidate inventory/gating, pixel equality and interrupted/resumed
integration output.
Generated explanatory diagram; the executable demonstration uses synthetic
media and no private campaign material.
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuous composite parameter,
rejects missing or duplicate evidence IDs and preserves the existing
post-stage compositing order. - The maintained PowerShell test wrapper now gives every pytest invocation a
unique project-local base temp and removes it immediately infinally, so
successful and failed runs cannot silently accumulate generated fixtures.
Generated explanatory diagram; no private campaign media.
FrameRudiments 0.4.10
- Projects longer than 30 seconds now render as finalized sequential chunks by
default, with boundaries preferring nearby pinned structural cues. - Resume verifies a contiguous immutable receipt prefix, replays every retained
frame from zero to restore temporal and feedback state, and encodes only the
missing suffix. - The canonical audio is muxed once after stream-copy video concatenation.
Every chunk and the final MP4 receive exact frame/CFR and full-decode checks;
decoded seam hashes detect dropped, duplicated or altered join frames. - Disk-space guards run before each chunk and final assembly, leaving completed
chunks safely resumable instead of producing an unapproved truncated MP4. - CLI controls include
--chunked,--single-pass,--chunk-seconds,
--resumeand--min-free-gib.
Generated explanatory diagram; synthetic integration tests contain no private
campaign material.
FrameRudiments 0.4.9
- Named visualiser matte providers remain available as isolated RGBA data but
no longer paint their black/white mask artwork into the clean composition. - A compositor regression test compares the corrected frame with the same
scene rendered without its provider layer, while confirming that the effect
chain still receives the provider pixels. - The existing retained-feedback screenshot in
docs/visualisers.mdremains
the relevant visual evidence; this patch corrects provider visibility rather
than changing the demonstrated visualiser output contract.
FrameRudiments 0.4.8
- Butterchurn and projectM stages now support deterministic post-stage chroma
keying, edge smoothing and bounded despill. - The complete VisualStyle effect set can run on a stage's source input,
retained feedback state, or display output. Retained-feedback treatments are
written back through Butterchurn's pinned target framebuffer and projectM's
pinned 4.2 texture-burn API before the next frame. - A stage c...
FrameRudiments v0.4.16
FrameRudiments 0.4.16
- Rename the ambiguous spectral colour-conversion
lvariable tol_channel.
This resolves Ruff E741 without changing the numerical conversion. - The immutable 0.4.15 tag remains preserved. Its package publication was
blocked by lint; 0.4.16 reruns the required full CI, packaging and installed-wheel
encoding gates before GitHub/PyPI publication. - Real GPU parity tests now run in the existing EGL-qualified workflow as a
required part of CI and release validation. CPU/font/FFmpeg matrices select
the remaining complete suite; both CPU and GPU routes reject skipped tests. - Existing actual underlay frames and video
remain the relevant media; the identifier-only repair adds no visual behaviour.
FrameRudiments 0.4.15
- Visualiser stages accept
composite.underlay.source, a named isolated RGBA
compositor surface beneath their processed output. - Layer providers stay out of the clean composition; alpha order, hidden-source
fallback, shape/mode validation and unknown-source rejection are covered by
regressions. Existing stage configurations retain their previous behaviour. - Actual synthetic frames and video
demonstrate shrinking/rotating/fading output revealing a persistent underlay.
FrameRudiments 0.4.14
- Preflight and render now write an atomic
render-progress.jsonand flush a
human-readable stderr heartbeat every 10 seconds by default. - A dedicated heartbeat thread reports liveness even while one expensive frame
is still composing. Status spans single-pass rendering, chunk replay and
encoding, assembly, verification and final manifest work. - The status schema retains current/finalized frame counts, elapsed time,
observed per-frame cost and a provisional ETA.--progress-secondschanges
the bounded cadence without mixing heartbeat text into final stdout JSON. - Focused regression coverage verifies timed updates with an unchanged active
frame, durable failure state and final progress state for single-pass,
bounded-preflight and resumed chunked integration routes. - Optional
--work-cache/FRAMERUDIMENTS_WORK_CACHEstaging now moves all
checksum-pinned inputs and high-I/O render artifacts to a selected fast
workspace, while--reserve-gibphysically reserves the complete declared
peak plus 2% at both cache and final locations. - A final output appears only after cached technical QA, complete staging-tree
hash/size comparison and final-directory promotion. Successful jobs remove
their cache; interrupted jobs retain recovery evidence but release reservations. cache-status --expect-emptyprovides a bounded, non-recursive periodic cache
health check. Portable guidance recommends a separate physical device without
embedding any deployment-specific drive letters.
Generated explanatory diagram. The feature is a file/terminal evidence contract;
timed tests provide the useful demonstration without manufacturing a UI capture.
FrameRudiments 0.4.13
- The projectM extra now installs NumPy explicitly, matching PyOpenGL's array
handler and preventing the misleadingNo numpy module presentwarning in
minimal release-local projectM runtimes. - This dependency correction does not change current render pixels or permit a
live frozen runtime to be mutated underneath an active render.
Generated explanatory diagram; dependency verification is covered by the
package-metadata test and the release pipeline rather than a UI screenshot or
video.
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now alpha-composite only their nontransparent bounds,
avoiding needless full-frame temporary allocation while retaining exact
pixel output. - Regression coverage exercises blank memory errors, causal chains, setup
failures, candidate inventory/gating, pixel equality and interrupted/resumed
integration output.
Generated explanatory diagram; the executable demonstration uses synthetic
media and no private campaign material.
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuous composite parameter,
rejects missing or duplicate evidence IDs and preserves the existing
post-stage compositing order. - The maintained PowerShell test wrapper now gives every pytest invocation a
unique project-local base temp and removes it immediately infinally, so
successful and failed runs cannot silently accumulate generated fixtures.
Generated explanatory diagram; no private campaign media.
FrameRudiments 0.4.10
- Projects longer than 30 seconds now render as finalized sequential chunks by
default, with boundaries preferring nearby pinned structural cues. - Resume verifies a contiguous immutable receipt prefix, replays every retained
frame from zero to restore temporal and feedback state, and encodes only the
missing suffix. - The canonical audio is muxed once after stream-copy video concatenation.
Every chunk and the final MP4 receive exact frame/CFR and full-decode checks;
decoded seam hashes detect dropped, duplicated or altered join frames. - Disk-space guards run before each chunk and final assembly, leaving completed
chunks safely resumable instead of producing an unapproved truncated MP4. - CLI controls include
--chunked,--single-pass,--chunk-seconds,
--resumeand--min-free-gib.
Generated explanatory diagram; synthetic integration tests contain no private
campaign material.
FrameRudiments 0.4.9
- Named visualiser matte providers remain available as isolated RGBA data but
no longer paint their black/white mask artwork into the clean composition. - A compositor regression test compares the corrected frame with the same
scene rendered without its provider layer, while confirming that the effect
chain still receives the provider pixels. - The existing retained-feedback screenshot in
docs/visualisers.mdremains
the relevant visual evidence; this patch corrects provider visibility rather
than changing the demonstrated visualiser output contract.
FrameRudiments 0.4.8
- Butterchurn and projectM stages now support deterministic post-stage chroma
keying, edge smoothing and bounded despill. - The complete VisualStyle effect set can run on a stage's source input,
retained feedback state, or display output. Retained-feedback treatments are
written back through Butterchurn's pinned target framebuffer and projectM's
pinned 4.2 texture-burn API before the next frame. - A stage can use any named isolated compositor element as an alpha or
luminance track matte, with inversion and independent matte/stage opacity. - Keying and matting compose in a documented order over the image that entered
each stage; later engines receive the already contained result while clean
routed text remains above the final chain. - Focused pixel tests cover hard/soft keys, combined key-plus-matte output,
luminance/alpha multiplication and two-engine stage order. - Pinned real-engine smoke evidence is included at
docs/media/visualiser-feedback-writeback.png, with source hashes in the
adjacent JSON receipt.
FrameRudiments 0.4.7
preflight --max-frames Ncomposes a declared sequential prefix for expensive
long projects instead of forcing a complete unencoded pass before rendering.- The manifest records full versus bounded scope, frames rendered, total frames,
sequential-state behaviour and the explicit later-frame validation limit. - The final rendered file still receives complete decode, CFR, frame-count,
audio and encoded-checkpoint verification; bounded preflight does not weaken
or relabel final technical QA. - Focused regression coverage preserves default full-preflight behaviour, exact
prefix boundaries, final-prefix QA capture and fail-closed limits. - Wrapped-word layout coverage now follows visual reading order across current
Pillow text metrics instead of assuming every word remains on one row.
Generated explan...
FrameRudiments v0.4.14
FrameRudiments 0.4.14
- Preflight and render now write an atomic
render-progress.jsonand flush a
human-readable stderr heartbeat every 10 seconds by default. - A dedicated heartbeat thread reports liveness even while one expensive frame
is still composing. Status spans single-pass rendering, chunk replay and
encoding, assembly, verification and final manifest work. - The status schema retains current/finalized frame counts, elapsed time,
observed per-frame cost and a provisional ETA.--progress-secondschanges
the bounded cadence without mixing heartbeat text into final stdout JSON. - Focused regression coverage verifies timed updates with an unchanged active
frame, durable failure state and final progress state for single-pass,
bounded-preflight and resumed chunked integration routes. - Optional
--work-cache/FRAMERUDIMENTS_WORK_CACHEstaging now moves all
checksum-pinned inputs and high-I/O render artifacts to a selected fast
workspace, while--reserve-gibphysically reserves the complete declared
peak plus 2% at both cache and final locations. - A final output appears only after cached technical QA, complete staging-tree
hash/size comparison and final-directory promotion. Successful jobs remove
their cache; interrupted jobs retain recovery evidence but release reservations. cache-status --expect-emptyprovides a bounded, non-recursive periodic cache
health check. Portable guidance recommends a separate physical device without
embedding any deployment-specific drive letters.
Generated explanatory diagram. The feature is a file/terminal evidence contract;
timed tests provide the useful demonstration without manufacturing a UI capture.
FrameRudiments 0.4.13
- The projectM extra now installs NumPy explicitly, matching PyOpenGL's array
handler and preventing the misleadingNo numpy module presentwarning in
minimal release-local projectM runtimes. - This dependency correction does not change current render pixels or permit a
live frozen runtime to be mutated underneath an active render.
Generated explanatory diagram; dependency verification is covered by the
package-metadata test and the release pipeline rather than a UI screenshot or
video.
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now alpha-composite only their nontransparent bounds,
avoiding needless full-frame temporary allocation while retaining exact
pixel output. - Regression coverage exercises blank memory errors, causal chains, setup
failures, candidate inventory/gating, pixel equality and interrupted/resumed
integration output.
Generated explanatory diagram; the executable demonstration uses synthetic
media and no private campaign material.
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuous composite parameter,
rejects missing or duplicate evidence IDs and preserves the existing
post-stage compositing order. - The maintained PowerShell test wrapper now gives every pytest invocation a
unique project-local base temp and removes it immediately infinally, so
successful and failed runs cannot silently accumulate generated fixtures.
Generated explanatory diagram; no private campaign media.
FrameRudiments 0.4.10
- Projects longer than 30 seconds now render as finalized sequential chunks by
default, with boundaries preferring nearby pinned structural cues. - Resume verifies a contiguous immutable receipt prefix, replays every retained
frame from zero to restore temporal and feedback state, and encodes only the
missing suffix. - The canonical audio is muxed once after stream-copy video concatenation.
Every chunk and the final MP4 receive exact frame/CFR and full-decode checks;
decoded seam hashes detect dropped, duplicated or altered join frames. - Disk-space guards run before each chunk and final assembly, leaving completed
chunks safely resumable instead of producing an unapproved truncated MP4. - CLI controls include
--chunked,--single-pass,--chunk-seconds,
--resumeand--min-free-gib.
Generated explanatory diagram; synthetic integration tests contain no private
campaign material.
FrameRudiments 0.4.9
- Named visualiser matte providers remain available as isolated RGBA data but
no longer paint their black/white mask artwork into the clean composition. - A compositor regression test compares the corrected frame with the same
scene rendered without its provider layer, while confirming that the effect
chain still receives the provider pixels. - The existing retained-feedback screenshot in
docs/visualisers.mdremains
the relevant visual evidence; this patch corrects provider visibility rather
than changing the demonstrated visualiser output contract.
FrameRudiments 0.4.8
- Butterchurn and projectM stages now support deterministic post-stage chroma
keying, edge smoothing and bounded despill. - The complete VisualStyle effect set can run on a stage's source input,
retained feedback state, or display output. Retained-feedback treatments are
written back through Butterchurn's pinned target framebuffer and projectM's
pinned 4.2 texture-burn API before the next frame. - A stage can use any named isolated compositor element as an alpha or
luminance track matte, with inversion and independent matte/stage opacity. - Keying and matting compose in a documented order over the image that entered
each stage; later engines receive the already contained result while clean
routed text remains above the final chain. - Focused pixel tests cover hard/soft keys, combined key-plus-matte output,
luminance/alpha multiplication and two-engine stage order. - Pinned real-engine smoke evidence is included at
docs/media/visualiser-feedback-writeback.png, with source hashes in the
adjacent JSON receipt.
FrameRudiments 0.4.7
preflight --max-frames Ncomposes a declared sequential prefix for expensive
long projects instead of forcing a complete unencoded pass before rendering.- The manifest records full versus bounded scope, frames rendered, total frames,
sequential-state behaviour and the explicit later-frame validation limit. - The final rendered file still receives complete decode, CFR, frame-count,
audio and encoded-checkpoint verification; bounded preflight does not weaken
or relabel final technical QA. - Focused regression coverage preserves default full-preflight behaviour, exact
prefix boundaries, final-prefix QA capture and fail-closed limits. - Wrapped-word layout coverage now follows visual reading order across current
Pillow text metrics instead of assuming every word remains on one row.
Generated explanatory diagram; not a benchmark or rendered campaign frame.
FrameRudiments 0.4.6
- Encoding now accepts the complete named libx264 preset range:
ultrafast,
superfast,veryfast,faster,fast,medium,slow,slower,
veryslowandplacebo. - Focused regression coverage verifies every accepted preset reaches the exact
FFmpeg command and that unknown values still fail closed. - Linux CI, gallery and release jobs now pin Ubuntu 24.04 so runner-image
migrations cannot silently change the release environment mid-validation. - Linux render dependencies use one shared installer with bounded timeouts and
retries, preventing a stalled package mirror from hanging a release forever. - Preset strength remains separate from composition resolution, visualiser
mesh density, frame rate and source sampling. Existing public demonstration
media therefore remains applicable; no new visual was generated for this
command-validation-only change.
FrameRudiments 0.4.5
- Word indicators can now travel between encoded word hits with a configurable
arc and land on the next word's authoritative frame, while retaining the
existing after-hit mode. - projectM stages accept source-time preset timelines and perform bounded soft
transitions on the existing feedback instance, with every switch recorded...
FrameRudiments v0.4.13
FrameRudiments 0.4.13
- The projectM extra now installs NumPy explicitly, matching PyOpenGL's array
handler and preventing the misleadingNo numpy module presentwarning in
minimal release-local projectM runtimes. - This dependency correction does not change current render pixels or permit a
live frozen runtime to be mutated underneath an active render.
Generated explanatory diagram; dependency verification is covered by the
package-metadata test and the release pipeline rather than a UI screenshot or
video.
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now alpha-composite only their nontransparent bounds,
avoiding needless full-frame temporary allocation while retaining exact
pixel output. - Regression coverage exercises blank memory errors, causal chains, setup
failures, candidate inventory/gating, pixel equality and interrupted/resumed
integration output.
Generated explanatory diagram; the executable demonstration uses synthetic
media and no private campaign material.
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuous composite parameter,
rejects missing or duplicate evidence IDs and preserves the existing
post-stage compositing order. - The maintained PowerShell test wrapper now gives every pytest invocation a
unique project-local base temp and removes it immediately infinally, so
successful and failed runs cannot silently accumulate generated fixtures.
Generated explanatory diagram; no private campaign media.
FrameRudiments 0.4.10
- Projects longer than 30 seconds now render as finalized sequential chunks by
default, with boundaries preferring nearby pinned structural cues. - Resume verifies a contiguous immutable receipt prefix, replays every retained
frame from zero to restore temporal and feedback state, and encodes only the
missing suffix. - The canonical audio is muxed once after stream-copy video concatenation.
Every chunk and the final MP4 receive exact frame/CFR and full-decode checks;
decoded seam hashes detect dropped, duplicated or altered join frames. - Disk-space guards run before each chunk and final assembly, leaving completed
chunks safely resumable instead of producing an unapproved truncated MP4. - CLI controls include
--chunked,--single-pass,--chunk-seconds,
--resumeand--min-free-gib.
Generated explanatory diagram; synthetic integration tests contain no private
campaign material.
FrameRudiments 0.4.9
- Named visualiser matte providers remain available as isolated RGBA data but
no longer paint their black/white mask artwork into the clean composition. - A compositor regression test compares the corrected frame with the same
scene rendered without its provider layer, while confirming that the effect
chain still receives the provider pixels. - The existing retained-feedback screenshot in
docs/visualisers.mdremains
the relevant visual evidence; this patch corrects provider visibility rather
than changing the demonstrated visualiser output contract.
FrameRudiments 0.4.8
- Butterchurn and projectM stages now support deterministic post-stage chroma
keying, edge smoothing and bounded despill. - The complete VisualStyle effect set can run on a stage's source input,
retained feedback state, or display output. Retained-feedback treatments are
written back through Butterchurn's pinned target framebuffer and projectM's
pinned 4.2 texture-burn API before the next frame. - A stage can use any named isolated compositor element as an alpha or
luminance track matte, with inversion and independent matte/stage opacity. - Keying and matting compose in a documented order over the image that entered
each stage; later engines receive the already contained result while clean
routed text remains above the final chain. - Focused pixel tests cover hard/soft keys, combined key-plus-matte output,
luminance/alpha multiplication and two-engine stage order. - Pinned real-engine smoke evidence is included at
docs/media/visualiser-feedback-writeback.png, with source hashes in the
adjacent JSON receipt.
FrameRudiments 0.4.7
preflight --max-frames Ncomposes a declared sequential prefix for expensive
long projects instead of forcing a complete unencoded pass before rendering.- The manifest records full versus bounded scope, frames rendered, total frames,
sequential-state behaviour and the explicit later-frame validation limit. - The final rendered file still receives complete decode, CFR, frame-count,
audio and encoded-checkpoint verification; bounded preflight does not weaken
or relabel final technical QA. - Focused regression coverage preserves default full-preflight behaviour, exact
prefix boundaries, final-prefix QA capture and fail-closed limits. - Wrapped-word layout coverage now follows visual reading order across current
Pillow text metrics instead of assuming every word remains on one row.
Generated explanatory diagram; not a benchmark or rendered campaign frame.
FrameRudiments 0.4.6
- Encoding now accepts the complete named libx264 preset range:
ultrafast,
superfast,veryfast,faster,fast,medium,slow,slower,
veryslowandplacebo. - Focused regression coverage verifies every accepted preset reaches the exact
FFmpeg command and that unknown values still fail closed. - Linux CI, gallery and release jobs now pin Ubuntu 24.04 so runner-image
migrations cannot silently change the release environment mid-validation. - Linux render dependencies use one shared installer with bounded timeouts and
retries, preventing a stalled package mirror from hanging a release forever. - Preset strength remains separate from composition resolution, visualiser
mesh density, frame rate and source sampling. Existing public demonstration
media therefore remains applicable; no new visual was generated for this
command-validation-only change.
FrameRudiments 0.4.5
- Word indicators can now travel between encoded word hits with a configurable
arc and land on the next word's authoritative frame, while retaining the
existing after-hit mode. - projectM stages accept source-time preset timelines and perform bounded soft
transitions on the existing feedback instance, with every switch recorded in
render evidence. - Lyric layers can feed the visualiser only during their final bounded pips when
a real blank gap follows, allowing the departing line to dissolve into the
background without contaminating immediate line-to-line changes. - Project-format and visualiser documentation describe the new contracts;
focused regression coverage preserves clock, preset trust, routing and
evidence behaviour. Private campaign artwork and audio remain outside the
distribution.
High-detail, palette-controlled visualiser output
- Butterchurn stages accept bounded
mesh_widthandmesh_heightvalues. The
existing 64×48 mesh remains the default; projects can request additional
spatial detail without changing their encoded dimensions or frame rate. - Any Butterchurn or projectM stage can apply
output_palette_gradeafter the
engine output and before the next stage or clean routing overlay. Two to
sixteen ordered CSS colours define a deterministic luminance palette; alpha,
PCM, feedback state and the source clock remain unchanged. - The exact mesh and grade configuration is retained in plan and manifest
evidence. Focused validation covers schema bounds, deterministic pixels,
alpha preservation, stage order and routed overlays.
Generated test illustration; no private campaign media. A video is omitted
because this stateless grade adds no temporal behaviour to demonstrate.
FrameRudiments 0.4.4
- Spectrum views accept a validated
style.gridboolean. Set it tofalseto remove the three fixed dB guide lines while retaining calibrated bars and moving peak holds; label visibility remains independent. - The existing default remains `t...
FrameRudiments v0.4.12
FrameRudiments 0.4.12
- Render failures now retain structured exception type, module, nonempty
message, representation, causal chain and traceback evidence. A bare
MemoryError()is explicitly identified instead of becoming a blank error. - Every render directory receives
candidate-health.json. In-progress,
interrupted and unverified MP4s are machine-labelled as unapproved and
blocked from review/publication; attended review becomes eligible only after
the existing technical QA passes. - Setup failures before frame rendering now use the same fail-closed evidence
path. If memory or storage exhaustion also prevents evidence output, the
original exception remains authoritative and a missing health file stays a
closed gate. - Resumes archive the prior health record, preserve valid finalized chunks, and
replace the current gate only after full decode, seam and final-output checks. - Isolated RGBA elements now alpha-composite only their nontransparent bounds,
avoiding needless full-frame temporary allocation while retaining exact
pixel output. - Regression coverage exercises blank memory errors, causal chains, setup
failures, candidate inventory/gating, pixel equality and interrupted/resumed
integration output.
Generated explanatory diagram; the executable demonstration uses synthetic
media and no private campaign material.
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuous composite parameter,
rejects missing or duplicate evidence IDs and preserves the existing
post-stage compositing order. - The maintained PowerShell test wrapper now gives every pytest invocation a
unique project-local base temp and removes it immediately infinally, so
successful and failed runs cannot silently accumulate generated fixtures.
Generated explanatory diagram; no private campaign media.
FrameRudiments 0.4.10
- Projects longer than 30 seconds now render as finalized sequential chunks by
default, with boundaries preferring nearby pinned structural cues. - Resume verifies a contiguous immutable receipt prefix, replays every retained
frame from zero to restore temporal and feedback state, and encodes only the
missing suffix. - The canonical audio is muxed once after stream-copy video concatenation.
Every chunk and the final MP4 receive exact frame/CFR and full-decode checks;
decoded seam hashes detect dropped, duplicated or altered join frames. - Disk-space guards run before each chunk and final assembly, leaving completed
chunks safely resumable instead of producing an unapproved truncated MP4. - CLI controls include
--chunked,--single-pass,--chunk-seconds,
--resumeand--min-free-gib.
Generated explanatory diagram; synthetic integration tests contain no private
campaign material.
FrameRudiments 0.4.9
- Named visualiser matte providers remain available as isolated RGBA data but
no longer paint their black/white mask artwork into the clean composition. - A compositor regression test compares the corrected frame with the same
scene rendered without its provider layer, while confirming that the effect
chain still receives the provider pixels. - The existing retained-feedback screenshot in
docs/visualisers.mdremains
the relevant visual evidence; this patch corrects provider visibility rather
than changing the demonstrated visualiser output contract.
FrameRudiments 0.4.8
- Butterchurn and projectM stages now support deterministic post-stage chroma
keying, edge smoothing and bounded despill. - The complete VisualStyle effect set can run on a stage's source input,
retained feedback state, or display output. Retained-feedback treatments are
written back through Butterchurn's pinned target framebuffer and projectM's
pinned 4.2 texture-burn API before the next frame. - A stage can use any named isolated compositor element as an alpha or
luminance track matte, with inversion and independent matte/stage opacity. - Keying and matting compose in a documented order over the image that entered
each stage; later engines receive the already contained result while clean
routed text remains above the final chain. - Focused pixel tests cover hard/soft keys, combined key-plus-matte output,
luminance/alpha multiplication and two-engine stage order. - Pinned real-engine smoke evidence is included at
docs/media/visualiser-feedback-writeback.png, with source hashes in the
adjacent JSON receipt.
FrameRudiments 0.4.7
preflight --max-frames Ncomposes a declared sequential prefix for expensive
long projects instead of forcing a complete unencoded pass before rendering.- The manifest records full versus bounded scope, frames rendered, total frames,
sequential-state behaviour and the explicit later-frame validation limit. - The final rendered file still receives complete decode, CFR, frame-count,
audio and encoded-checkpoint verification; bounded preflight does not weaken
or relabel final technical QA. - Focused regression coverage preserves default full-preflight behaviour, exact
prefix boundaries, final-prefix QA capture and fail-closed limits. - Wrapped-word layout coverage now follows visual reading order across current
Pillow text metrics instead of assuming every word remains on one row.
Generated explanatory diagram; not a benchmark or rendered campaign frame.
FrameRudiments 0.4.6
- Encoding now accepts the complete named libx264 preset range:
ultrafast,
superfast,veryfast,faster,fast,medium,slow,slower,
veryslowandplacebo. - Focused regression coverage verifies every accepted preset reaches the exact
FFmpeg command and that unknown values still fail closed. - Linux CI, gallery and release jobs now pin Ubuntu 24.04 so runner-image
migrations cannot silently change the release environment mid-validation. - Linux render dependencies use one shared installer with bounded timeouts and
retries, preventing a stalled package mirror from hanging a release forever. - Preset strength remains separate from composition resolution, visualiser
mesh density, frame rate and source sampling. Existing public demonstration
media therefore remains applicable; no new visual was generated for this
command-validation-only change.
FrameRudiments 0.4.5
- Word indicators can now travel between encoded word hits with a configurable
arc and land on the next word's authoritative frame, while retaining the
existing after-hit mode. - projectM stages accept source-time preset timelines and perform bounded soft
transitions on the existing feedback instance, with every switch recorded in
render evidence. - Lyric layers can feed the visualiser only during their final bounded pips when
a real blank gap follows, allowing the departing line to dissolve into the
background without contaminating immediate line-to-line changes. - Project-format and visualiser documentation describe the new contracts;
focused regression coverage preserves clock, preset trust, routing and
evidence behaviour. Private campaign artwork and audio remain outside the
distribution.
High-detail, palette-controlled visualiser output
- Butterchurn stages accept bounded
mesh_widthandmesh_heightvalues. The
existing 64×48 mesh remains the default; projects can request additional
spatial detail without changing their encoded dimensions or frame rate. - Any Butterchurn or projectM stage can apply
output_palette_gradeafter the
engine output and before the next stage or clean routing overlay. Two to
sixteen ordered CSS colours define a deterministic luminance palette; alpha,
PCM, feedback state and the source clock remain unchanged. - The exact mesh and grade configuration is retained in plan and manifest
evidence. Focused validation covers schema bounds, deterministic pixels,
alpha preservation, stage order and routed overlays.
Generated test illustration; no private campaign media. A video is omitted
because this stateless grade adds no temporal behaviour to demonstrate.
FrameRudiments 0.4.4
- Spectrum views accept a validated
style.gridboolean. Set it tofalseto remove the three fixed dB guide lines while retaining calibrated bars and moving peak holds; label visibility remains independent. - The existing default remains
truefor backward compatibility. Documentation and focused regression coverage include the no-grid, no-label presentation used by clean campaign visualisers.
FrameRudiments 0.4.3
- Atlas fire accepts an evidence-recorded three-stop CSS palette ordered as
shadow, body and core. An optional boundedpalette_verticalbias can carry
the shadow colour into visible flame tongues after burn-front placement while
preserving the source alpha silhouette. - Filmed and Mantaflow layouts vary deterministic jet scale, playback rate,
phase, mirroring, angle and placement across wide surfaces, reducing obvious...
FrameRudiments v0.4.11
FrameRudiments 0.4.11
- Visualiser composites can now drive stage opacity, matte opacity, chroma-key
similarity, key-edge smoothness and despill from named or recorded
DanceRudiments on the authoritative source clock. - Every driver stays inside an explicit 0..1 range, supports the existing
transfer curves, smoothing and combine modes, and records native motion
provenance plus its final evaluated value in render evidence. - Butterchurn/projectM feedback keeps advancing when a modulated stage becomes
faint, so fading a keyed or matted result does not reset its retained state. - Focused regression coverage exercises every continuous composite parameter,
rejects missing or duplicate evidence IDs and preserves the existing
post-stage compositing order. - The maintained PowerShell test wrapper now gives every pytest invocation a
unique project-local base temp and removes it immediately infinally, so
successful and failed runs cannot silently accumulate generated fixtures.
Generated explanatory diagram; no private campaign media.
FrameRudiments 0.4.10
- Projects longer than 30 seconds now render as finalized sequential chunks by
default, with boundaries preferring nearby pinned structural cues. - Resume verifies a contiguous immutable receipt prefix, replays every retained
frame from zero to restore temporal and feedback state, and encodes only the
missing suffix. - The canonical audio is muxed once after stream-copy video concatenation.
Every chunk and the final MP4 receive exact frame/CFR and full-decode checks;
decoded seam hashes detect dropped, duplicated or altered join frames. - Disk-space guards run before each chunk and final assembly, leaving completed
chunks safely resumable instead of producing an unapproved truncated MP4. - CLI controls include
--chunked,--single-pass,--chunk-seconds,
--resumeand--min-free-gib.
Generated explanatory diagram; synthetic integration tests contain no private
campaign material.
FrameRudiments 0.4.9
- Named visualiser matte providers remain available as isolated RGBA data but
no longer paint their black/white mask artwork into the clean composition. - A compositor regression test compares the corrected frame with the same
scene rendered without its provider layer, while confirming that the effect
chain still receives the provider pixels. - The existing retained-feedback screenshot in
docs/visualisers.mdremains
the relevant visual evidence; this patch corrects provider visibility rather
than changing the demonstrated visualiser output contract.
FrameRudiments 0.4.8
- Butterchurn and projectM stages now support deterministic post-stage chroma
keying, edge smoothing and bounded despill. - The complete VisualStyle effect set can run on a stage's source input,
retained feedback state, or display output. Retained-feedback treatments are
written back through Butterchurn's pinned target framebuffer and projectM's
pinned 4.2 texture-burn API before the next frame. - A stage can use any named isolated compositor element as an alpha or
luminance track matte, with inversion and independent matte/stage opacity. - Keying and matting compose in a documented order over the image that entered
each stage; later engines receive the already contained result while clean
routed text remains above the final chain. - Focused pixel tests cover hard/soft keys, combined key-plus-matte output,
luminance/alpha multiplication and two-engine stage order. - Pinned real-engine smoke evidence is included at
docs/media/visualiser-feedback-writeback.png, with source hashes in the
adjacent JSON receipt.
FrameRudiments 0.4.7
preflight --max-frames Ncomposes a declared sequential prefix for expensive
long projects instead of forcing a complete unencoded pass before rendering.- The manifest records full versus bounded scope, frames rendered, total frames,
sequential-state behaviour and the explicit later-frame validation limit. - The final rendered file still receives complete decode, CFR, frame-count,
audio and encoded-checkpoint verification; bounded preflight does not weaken
or relabel final technical QA. - Focused regression coverage preserves default full-preflight behaviour, exact
prefix boundaries, final-prefix QA capture and fail-closed limits. - Wrapped-word layout coverage now follows visual reading order across current
Pillow text metrics instead of assuming every word remains on one row.
Generated explanatory diagram; not a benchmark or rendered campaign frame.
FrameRudiments 0.4.6
- Encoding now accepts the complete named libx264 preset range:
ultrafast,
superfast,veryfast,faster,fast,medium,slow,slower,
veryslowandplacebo. - Focused regression coverage verifies every accepted preset reaches the exact
FFmpeg command and that unknown values still fail closed. - Linux CI, gallery and release jobs now pin Ubuntu 24.04 so runner-image
migrations cannot silently change the release environment mid-validation. - Linux render dependencies use one shared installer with bounded timeouts and
retries, preventing a stalled package mirror from hanging a release forever. - Preset strength remains separate from composition resolution, visualiser
mesh density, frame rate and source sampling. Existing public demonstration
media therefore remains applicable; no new visual was generated for this
command-validation-only change.
FrameRudiments 0.4.5
- Word indicators can now travel between encoded word hits with a configurable
arc and land on the next word's authoritative frame, while retaining the
existing after-hit mode. - projectM stages accept source-time preset timelines and perform bounded soft
transitions on the existing feedback instance, with every switch recorded in
render evidence. - Lyric layers can feed the visualiser only during their final bounded pips when
a real blank gap follows, allowing the departing line to dissolve into the
background without contaminating immediate line-to-line changes. - Project-format and visualiser documentation describe the new contracts;
focused regression coverage preserves clock, preset trust, routing and
evidence behaviour. Private campaign artwork and audio remain outside the
distribution.
High-detail, palette-controlled visualiser output
- Butterchurn stages accept bounded
mesh_widthandmesh_heightvalues. The
existing 64×48 mesh remains the default; projects can request additional
spatial detail without changing their encoded dimensions or frame rate. - Any Butterchurn or projectM stage can apply
output_palette_gradeafter the
engine output and before the next stage or clean routing overlay. Two to
sixteen ordered CSS colours define a deterministic luminance palette; alpha,
PCM, feedback state and the source clock remain unchanged. - The exact mesh and grade configuration is retained in plan and manifest
evidence. Focused validation covers schema bounds, deterministic pixels,
alpha preservation, stage order and routed overlays.
Generated test illustration; no private campaign media. A video is omitted
because this stateless grade adds no temporal behaviour to demonstrate.
FrameRudiments 0.4.4
- Spectrum views accept a validated
style.gridboolean. Set it tofalseto remove the three fixed dB guide lines while retaining calibrated bars and moving peak holds; label visibility remains independent. - The existing default remains
truefor backward compatibility. Documentation and focused regression coverage include the no-grid, no-label presentation used by clean campaign visualisers.
FrameRudiments 0.4.3
- Atlas fire accepts an evidence-recorded three-stop CSS palette ordered as
shadow, body and core. An optional boundedpalette_verticalbias can carry
the shadow colour into visible flame tongues after burn-front placement while
preserving the source alpha silhouette. - Filmed and Mantaflow layouts vary deterministic jet scale, playback rate,
phase, mirroring, angle and placement across wide surfaces, reducing obvious
repeated strips without introducing a new source clock. - Invalid palette shapes, colours and bounds fail closed. The focused fire
suite, configured full suite, package checks and clean-wheel palette smoke
test cover the reusable contract. - Actual synthetic still/video, API, settings and limitations.
FrameRudiments 0.4.2
- Five selectable fire routes: hash-pinned CC0 filmed flame, animated flame
sprites through the native ParticleEmitter, a bounded 2D buoyant fluid solver,
original GPU volume ray marching, and actual Blender/Mantaflow bake/import.
Original noise fire is explicitly stylized; ice adds fractures and frost. - Bounded
type: "material"layers, source-time progress, ordinary routing,
masks/keyframes and per-frame method/settings evidence. - Optional
[materials]/[gpu]extras, reviewed compact atlases and provenance;
no model weights or render-time downloads. Original RGBA artwork is preserved at zero burn/freeze; completed
burn is transparent and freezing preserves source alpha. - Encoded QA checkpoint extraction now uses bounded 32-term batches; full
lyric/cue ledgers retain every checkpoint without a giant select expression. - Actual synthetic still/video, API, settings and limitations.
FrameRudiments 0.4.1
- Native
rangoliBezier-petal renderer with independent scale, rotation and
lift axes, explicit halo/stroke bounds, transpa...


