Releases
1.6.0
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Drawing tools
Pencil / Line / Rectangle / Fill / Ellipse / Star
Middle/Ctrl click for eyedropper
Spritesheet import
Automatic sprite alignment when using Fixed Canvas sizes
Dedupes existing tiles / Aims pieces at art already imported, parts frames of one size share, and mirrored halves
Fewer mappings / tiles, with pieces placed off the tile grid
Options: Allow Overlap / Grid Aligned / Reuse More Tiles
Export Spritesheet produces well-formed sheets: a full export then import keeps alignment
New shortcuts for Save / Load last used object
Remappable keys
Improve recent project listing UI
Drop an image in the mappings area to import as spritesheet
Double click on object icon in project to load object
Double click on a guideline to reset it
Move Settings modal to a tab
Add search to object tree
Add option to autofill metadata, palette and priority on new mappings and DPLCs
Add option for uncapped DPLC entries: entries are no longer limited to 16 tiles and each format fits them to its own limit on save
Add more valid file extensions for art
Add art_tile style palette offset for loaded art in objects
Add ability to cycle through sprite pieces
Add count/step display
Add timeout for compression to catch crashes / errors from invalid data
Show label name in sprites tab
Show update modal when there is a newer release
Make all error text selectable
Make Shift+Ctrl+I only work when window is focused
Make Compression dropdowns wheel-scrollable
Make object name input expand to size of name
Make active art selection work for all art sources
Fix some alpha channel behaviour when importing
Fix a bug that causes label conflicts
Fix an issue where you couldn't save with empty art
Fix metadata edits being lost on imported sprites
Fix loading some AS-incomptible mapping formats that use ; \ as comments (eg. Sonic CD)
Fix Puyo Puyo DPLC support
Fix Sonic Crackers DPLC saving
Fix windows filepaths for other OSs (always use /)
Update AS to 1.42 build 313
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