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Stability and smoother area changes, on top of v0.2.6.
No game files are included. You need your own copy of SSX 3 for the Xbox, PAL version, as files: default.xbe and the data folder next to it.
Fixed
- Crash on the long all-mountain run. The game could crash while drawing a frame when crossing from one peak into the next (seen 20 minutes into The Throne, from Peak 2 into Peak 1, with the draw distance at Maximum). Something queued to be drawn had already been unloaded. Each queued object is now checked first; a bad one is skipped for that frame (and noted in the log) instead of crashing the game.
- Missing pieces for a frame when riding into a new area. When many textures came into view at once (especially with HD textures on), the renderer ran out of upload room for that frame and dropped some of the scenery until the next frame. It now has twice the room, and HD textures always leave space for the scenery; an HD texture that does not fit loads a frame later.
How to play
- Download SSX3-recomp.zip below and unzip it anywhere (over an earlier version is fine).
- Run launcher.exe, press Browse and pick the folder with
default.xbe. - Pick your settings, then press Play.
Saw something wrong? Press F12 (or click both thumbsticks) in game, try F4 / F5 / F6, then press Open logs in the launcher and send the selected log plus the mark_*.png screenshots.
Everything else is as in v0.2.6 (PNG marks), v0.2.5 (launcher redesign, update check), v0.2.4 (live settings keys), v0.2.3 (session logging) and v0.2.0 (HD textures, anti-aliasing, draw distance, shadows, widescreen HUD, motion blur, modern camera, 5.1 audio).
Requirements
- Windows 10 or 11, 64-bit
- A graphics card with Vulkan support and an up-to-date driver
- Windows "N" editions: the Media Feature Pack
SHA-256 of SSX3-recomp.zip: 233923f1dc67ba8bf84cd319fc18e51e95c3e27acb6f68411bda652078863ebd