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- Skip the Godot passes and the C# receiver gate when a changed file holds no GDScript or C# code; they ran on every edit in every repository.
- Skip the EF Core, MediatR and DI passes on an edit in a repository that holds none of their facts; on a large C# game they were most of every patch.
- Build Linux amd64 archive and Debian package with Go 1.27.3.