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Bundled Standalone spirv-cross Shader Compiler: Packaged directly within MetalNX.app/Contents/Resources/bin/. Users no longer need Homebrew or any manual shader toolchain configuration.
Automatic Purge of Stale Build Caches: Scans and unlinks incomplete or old framework-dependent nx_extract binaries (<50MB) from previous runs in ~/.switch/ and <game>_build/tools/, permanently eliminating .NET 10 missing runtime errors (exit codes 131/134).
Embedded Engine Script Auto-Sync: The launcher automatically syncs updated pipeline scripts into the local engine cache on every execution, preventing out-of-sync failures.