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Kwik 2.0.0 release!
Kwik's 2.0.0 release yeahh!
As of right now only the Linux release is there. The Windows build will come later.
This release contains:
146 new functions
Added support for GMS2's older OBJT format
Fixes bugs with bg layers
Fixes collision bugs
Made it so asset_get_index finds fonts now
Fixed csv loading
Fixed font bugs
Fixed file loading (datafiles)
Fixed offsets
Implements 3D support (meaning the SDL2 rendering backend is killed off)
Implements video support (via ffmpeg)
Fixed a byte mismatch
Implements Base 64 support
Implements JSON support
A bunch of Windows fixes
Nintendo Switch support (Locked behind NDA)
Linux build was compiled on Arch Linux
If you want to build the runtime & games for PSVita you must compile the source yourself.
Please report any bugs to the issues tab!
kwik 1.0.0 Release!
1.0.0 Release, hooray!
Linux build was compiled on Arch Linux.
Windows build was compiled with MSYS2 so you'll have to use that to recompile games, unless you compile the source code and use MSVC.
If you want to use sdl2 instead of glfw, or recompile games for the PSVita, you'll have to compile the source code yourself!
Report any bugs in the issues tab!
0.0.1 Release
Just the release that works with commit 0982a6989c0ab7723148c2e6a3733f3cb1aa6766