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Test Drive II Enhanced 0.3.0
A launcher, a faster game and a livelier road.
Launcher
TD2 Enhanced.exe: the game folder, how the game starts and all the options in one window, remembered
between runs.- Quick start: straight onto the road of a chosen scenery and stage, against the clock or the opponent, with a
chosen car and opponent - no intro, menus or difficulty screen. On the command line:--start,--race,
--car,--opponent.
Game
- Game speed (
--sim-ticks, default 7; "Game speed" in the launcher): the cars move about 1.4 times as fast as
in the original, while race times stay in real seconds.--classickeeps the original's speed.
Road view
- Enhanced road (on by default): lighter and darker bands across the road, as in Test Drive Enhanced, so the
speed shows. - Enhanced side scenery (on by default): the bands carry on over the ground beside the road, as in Out Run.
- Mix cars between sceneries (off by default): the Beetle and the grey Saab also drive in California and the
Master Scenery, and the Mercedes in Europe.
Running it
No original game data is included and none is redistributed. Put your own Test Drive II: The Collection
files (with the California / European Challenge add-ons) in a Game folder next to the exe - see
HOW TO RUN.txt in the zip, or README.md for the options and controls.
testdrive2-enhanced-0.3.0-win64.zip is a 64-bit Windows build with the libraries it needs
(THIRD-PARTY.txt lists them). The code is MIT.
Test Drive II Enhanced 0.1.1
A fix for head-to-head races.
- The opponent in the rear-view mirror is drawn at its true size. It was about 2.4 times too small, because
the mirror's opponent sprites have only four sizes and the car's size was taken from them. The size now
comes from the front view's sprites, as it does for every other car.
Running it
No original game data is included and none is redistributed. Put your own Test Drive II: The Collection
files (with the California / European Challenge add-ons) in a Game folder next to the exe - see
HOW TO RUN.txt in the zip, or README.md for the options and controls.
testdrive2-enhanced-0.1.1-win64.zip is a 64-bit Windows build with the libraries it needs
(THIRD-PARTY.txt lists them). The code is MIT.
Test Drive II Enhanced 0.1.0
First release of Test Drive II Enhanced: the EGA Test Drive II: The Duel (1989) running natively on SDL3,
with the road view redrawn from the original data.
What is different from the original
- The road at 4x the resolution with smoothed edges, in the original 16 colours, at 60 fps instead of ~15.
- 180 road units of draw distance instead of 60, with rock faces, drop-offs, tunnels and their entrances
drawn out to it; cliffs come into view with the bends the original's designers put before them. - New assets in the original palette: road markings, a road pattern, cracks and tufts on the rock, scenery
below drop-offs. - Cars at their true size at every distance, drawn from their most detailed sprite.
- A map viewer (
TD2 Map Viewer.exe, or--viewer CCC0) to look at any stage without playing it.
The game itself is the faithful C reimplementation of TD2EGA.EXE, so driving, the computer opponent,
traffic, police and the game flow work as in the original. ENHANCED.md describes how the view is built.
Running it
No original game data is included and none is redistributed. Put your own Test Drive II: The Collection
files (with the California / European Challenge add-ons) in a Game folder next to the exe - see
HOW TO RUN.txt in the zip, or README.md for the options and controls.
testdrive2-enhanced-0.1.0-win64.zip is a 64-bit Windows build with the libraries it needs
(THIRD-PARTY.txt lists them). The code is MIT.