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v0.14.2 — bgfx bridge on the zbgfx pin with WebGL ASTC 8x8

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@apotema apotema released this 25 Sep 00:18
· 10 commits to main since this release

Fix

  • The bgfx bridge moves to zbgfx eb71fd4 (labelle-toolkit/zbgfx#2, #36), the same pin as labelle-bgfx v0.28.1. The backend and the bridge must resolve one zbgfx module per game.
  • zbgfx#2 is a one-table fix in bgfx's emscripten renderer_gl.cpp (ASTC 8x8 samples natively on WebGL, labelle-bgfx#147). It's still bgfx API 161, so the bridge's code doesn't change.

Pair it with labelle-bgfx ≥ 0.28.1.