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v0.28.0
Added NVIDIA RTX Spark N1X and native Windows ARM64 support with DLA metrics on the GPU row, read the N1X DLA engine clock, and fixed false 100% Intel Xe utilization from frozen GT idle counters.
all-smi v0.28.0
4 commits since v0.27.1. (3381 lines added, 261 lines deleted)
New Features
- Added NVIDIA RTX Spark N1X support: the integrated NPU folds into the SoC GPU row as a DLA gauge and sparkline instead of a separate device, and the GPU reports unified memory over NVLink-C2C without PCIe gauges (#460).
- Added native Windows ARM64 (
aarch64-pc-windows-msvc) builds and theall-smi-windows-aarch64release asset (#460). - Added
all_smi_dla_power_watts,all_smi_dla_frequency_mhz,all_smi_dla_clock_memory_mhz,all_smi_dla_temperature_celsius, andall_smi_dla_max_frequency_mhzPrometheus gauges, read back by remote view (#460, #462). - Added the N1X DLA engine clock, read from D3DKMT node performance data because NVML reports it as unsupported (#462).
Improvements
- Added Windows ARM CPU detection with P/E core mapping (Cortex-X925/A725) and a registry processor-name fallback (#460).
- Added Windows thermal-zone performance counters as a last-resort CPU temperature source after the vendor sensors (#460).
- Filled WDDM per-process GPU memory from PDH samples when NVML reports it unavailable (#460).
- Stopped polling NVML DLA clock types that answer
NotSupportedafter the first probe (#462).
Bug Fixes
- Fixed constant false 100% Intel Xe GPU utilization when a GT idle-residency counter never advances; such GTs now read as stalled (#458).
- Fixed the nvidia-smi CSV fallback dividing power draw by 1000 (#460).
- Stopped retrying the
root\WMItemperature query every poll after an access-denied error (#460).
CI/CD Improvements
- Added a
windows-11-armCI job running clippy, library tests, and a release build (#460). - Added
all-smi-windows-aarch64to the release matrix, with a composite action that puts LLVM/clang onPATH(#460). - Signed the Windows ARM64 binary on the x86_64 signing runner; the
all-smi-windows-aarch64asset was rebuilt and replaced with an Authenticode-signed binary after publication (#464).
Technical Details
- The DLA engine clock is read before the poll's NVML queries reach the NPU, because those queries briefly raise it to about 1105 MHz (#462).
D3DKMTEnumAdapters3is resolved fromgdi32.dllat run time so the binary still starts on older Windows 10 (#462).- Enabled the
Wdk_Graphics_Direct3D,Win32_System_Registry, andWin32_System_SystemInformationfeatures of thewindowscrate (#460, #462).
Dependencies
None
Breaking Changes
- Building from source on Windows ARM64 requires LLVM with clang on
PATH, becauseringandaws-lc-syscannot build there with MSVC alone (#460).
Known Issues
- Tags created before v0.28.0 cannot rebuild the Windows ARM64 target through the release self-healing path.
What's Changed
- fix: ignore frozen Xe GT idle counters in utilization fallback by @inureyes in #458
- feat: add NVIDIA RTX Spark N1X and Windows ARM64 support by @inureyes in #460
- feat: read N1X DLA engine clock from D3DKMT node perf data by @inureyes in #462
Full Changelog: v0.27.1...v0.28.0