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Lamp Nightly 0.35.0+83
Pre-release
Pre-release
Lamp Nightly from main at c208144, with every change since v0.35.0:
- Check CLI compatibility with Node 20 in CI (#1144)
- Put Lamp's change light over the pages lamp dev serves (#1143)
- Share through Lamp's app only a folder that's its own or given to it (#1142)
- Send a picture of the app with an idea, taken as its box opens (#1141)
- Play every file of data a game fetches straight from the store (#1140)
- Play a game's data straight from the store, and start its workers at one address (#1139)
- Keep a page's small files in the play host and ask the store less (#1137)
- Try a page file's read from the store again when it's turned away for a moment (#1136)
- Report completed page downloads in use_app (#1134)
- Keep games running on APP.md saves and explain missing browsers (#1135)
- Report what page clicks hit and avoid blocked targets (#1133)
- Share an app of Lamp's from lamp, through its Share Link card (#1132)
- Name each page file in the log as its write starts (#1131)
- Give up on a blob write at its time whatever the library is doing, retry fewer times in the library, and store 12 at once (#1130)
- Give each blob write a time limit and try it again, and log a page's progress (#1129)
- Answer a page's upload once it's checked, and store its files after (#1128)
- Open and save files from pages on the Mac (#1122)
- Put a big game's page together in time, and keep a link's page when an update fails (#1127)
- Preserve imported web apps unless changes are requested (#1121)
- Pack lamp for npm, with a once-a-day notice of a newer one (#1125)
- Carry the whole of lamp in Lamp's app, for the person's own agent to run (#1124)
- Build LampOutsideKit for the test job's script checks, which compile Edition on its own (#1126)
- Carry page.js in the app's copy of lamp, which every call of Lamp's app loads (#1123)
- Start the store before timing the step wait in its test (#1118)
- Run the tests as a Lamp of their own, never the person's release, and find the icon's address where every engine gets it (#1119)
- Send the app file with a link, check exports as Share… does, and close and use apps Lamp has open (#1120)
- Give a Mac app to Lamp's app from the command line, and offer use_app over MCP (#1117)
- Open folders in Lamp's format and make a Lamp app file from the command line (#1116)
- Have lamp's command line do the device, link and Android work for Lamp's app (#1115)
- lamp from a terminal: make, run, look at, share and put on devices an app, with Lamp's app closed (#1114)
- Say what a new game replaces, and name the file in a rerun's reason (#1113)
- Clear link ideas when Stop Sharing removes the link (#1112)
- Choose incoming app changes through chat (#1110)
- Align contribution and release docs with repository rules (#1111)
- Let your own Claude Code or Codex drive Lamp over MCP (#1084)
- Leave what the running app writes out of a device package's copy (#1109)
- Log why a link's game file couldn't be served (#1108)
- Take the paper margin away from around a link's playing page (#1107)
- Use Fable 5.2 where Lamp offers Fable (#1106)
- Let a link's playing page fill the room between the header and the bar (#1105)