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Lamp Nightly 0.35.0+83

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@github-actions github-actions released this 28 Oct 03:55
c208144

Lamp Nightly from main at c208144, with every change since v0.35.0:

  • Check CLI compatibility with Node 20 in CI (#1144)
  • Put Lamp's change light over the pages lamp dev serves (#1143)
  • Share through Lamp's app only a folder that's its own or given to it (#1142)
  • Send a picture of the app with an idea, taken as its box opens (#1141)
  • Play every file of data a game fetches straight from the store (#1140)
  • Play a game's data straight from the store, and start its workers at one address (#1139)
  • Keep a page's small files in the play host and ask the store less (#1137)
  • Try a page file's read from the store again when it's turned away for a moment (#1136)
  • Report completed page downloads in use_app (#1134)
  • Keep games running on APP.md saves and explain missing browsers (#1135)
  • Report what page clicks hit and avoid blocked targets (#1133)
  • Share an app of Lamp's from lamp, through its Share Link card (#1132)
  • Name each page file in the log as its write starts (#1131)
  • Give up on a blob write at its time whatever the library is doing, retry fewer times in the library, and store 12 at once (#1130)
  • Give each blob write a time limit and try it again, and log a page's progress (#1129)
  • Answer a page's upload once it's checked, and store its files after (#1128)
  • Open and save files from pages on the Mac (#1122)
  • Put a big game's page together in time, and keep a link's page when an update fails (#1127)
  • Preserve imported web apps unless changes are requested (#1121)
  • Pack lamp for npm, with a once-a-day notice of a newer one (#1125)
  • Carry the whole of lamp in Lamp's app, for the person's own agent to run (#1124)
  • Build LampOutsideKit for the test job's script checks, which compile Edition on its own (#1126)
  • Carry page.js in the app's copy of lamp, which every call of Lamp's app loads (#1123)
  • Start the store before timing the step wait in its test (#1118)
  • Run the tests as a Lamp of their own, never the person's release, and find the icon's address where every engine gets it (#1119)
  • Send the app file with a link, check exports as Share… does, and close and use apps Lamp has open (#1120)
  • Give a Mac app to Lamp's app from the command line, and offer use_app over MCP (#1117)
  • Open folders in Lamp's format and make a Lamp app file from the command line (#1116)
  • Have lamp's command line do the device, link and Android work for Lamp's app (#1115)
  • lamp from a terminal: make, run, look at, share and put on devices an app, with Lamp's app closed (#1114)
  • Say what a new game replaces, and name the file in a rerun's reason (#1113)
  • Clear link ideas when Stop Sharing removes the link (#1112)
  • Choose incoming app changes through chat (#1110)
  • Align contribution and release docs with repository rules (#1111)
  • Let your own Claude Code or Codex drive Lamp over MCP (#1084)
  • Leave what the running app writes out of a device package's copy (#1109)
  • Log why a link's game file couldn't be served (#1108)
  • Take the paper margin away from around a link's playing page (#1107)
  • Use Fable 5.2 where Lamp offers Fable (#1106)
  • Let a link's playing page fill the room between the header and the bar (#1105)