The game's been written for private use, so no lobby/authentication etc.
Use node -r esm src/server.js
to start the server, npm start
to start the game (https://boardgame.io/documentation/#/multiplayer?id=remote-master).
Use ?id=X
, where X
is from 0
to <number of players> - 1
, URL param to choose the player number (e.g. http://localhost/?id=0).
The number of players can be configured in src/index.js
, the number of words and turn duration in src/game.js
.