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⚠️With the v2 version of Utils, we have made significant changes to the code structure, requiring to do many changes especially in the ItemBuilder methods.
refactor NumberUtil to log conversion errors and return default values
add JsonUtils class for JSON array conversion utility
minor changes/optimization
add requestConfirmation methods for player command execution confirmation
add ifEnabled method to HookManager for conditional plugin execution
handle null world in Location serialization
marked name variable as deprecated and world as nullable in Region class. if would is null, Region#getBlocks return an empty array list
add PotionUtils utility class for potion effect management
refactor to use Lombok's Accessors and remove redundant setter methods