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Releases: lialan/vc3-recomp
Releases · lialan/vc3-recomp
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v0.1.0: Steam Frame VR
First release of the Virtua Cop 3 (Sega Chihiro) static recompilation. No game data is included: you need your own dump with a decrypted vc3.xbe and media/.
Steam Frame VR (SteamVR/OpenXR, Vulkan): see steamframe/README.md.
- The game's 3D is re-rendered from each eye with head tracking. The HUD sits on a panel in the scene, and title and attract screens fall back to a flat screen.
- Native 2160×2160 per eye with foveated shading. Dynamic resolution (90/80/70%) steps in only when frames run late.
- Combat and E.S. hold 60 fps, shown on a steady 120 Hz headset loop.
- HOTD4-style VR menu, including Show stats, plus a gun with a red-dot sight. Aiming goes through the 3D scene.
- Pipelines recorded in earlier runs are compiled at boot, so first-time compile stalls are rare.
Flat builds: macOS and Linux, with mouse/keyboard and gamepad.
Toolkit: the vc3 branch of lialan/xboxrecomp, a fork of sp00nznet/xboxrecomp.