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Bytefray v4.0.0-alpha4 — Designer Spectator Integration
Pre-releaseAlpha4 is a focused integration follow-up to Alpha3 spectator release. It makes Perspective Cam, Spectator Director, and Fight Night available through the normal Agent Designer workflow: run a v4 match from Simple or Advanced, then choose Open Replay. No v4 gameplay Ruleset or Agent API semantics changed.
The published v4.0.0-alpha3 assets were built before the Designer wiring below landed, so Simple/Advanced v4 matches did not yet produce the trace that Perspective Cam, Spectator Director, and Fight Night depend on. Alpha4 corrects that.
Fixed
- Designer Simple v4 matches automatically record spectator traces
- Designer Advanced v4 matches automatically record spectator traces
- explicit
bytefray run --trace PATHsupport
Spectator controls
V / P cycle perspective
1-9 select entrant
G Spectator Director
N Fight Night
? help
Compatibility
- Ruleset v4 Alpha1 unchanged
- Ruleset v4 Alpha2 unchanged
- Agent API v2 unchanged
- replay schema 4 unchanged
- historical Ruleset v1/v2 preserved
- tracing is observational and does not alter canonical match identity
Packaged qualification
This release was verified against the actual built Windows artifacts, not just source: a real Simple-tab match (Ruleset v4 Alpha2, V4 Claimer vs V4 Concentrated Attacker) run through the packaged Agent Designer produced result.json, replay.jsonl, and trace.jsonl together, and the packaged Replay Viewer confirmed Perspective Cam, Spectator Director, and Fight Night all functioning against that trace.
The prior v4.0.0-alpha3 release remains published for reference; its assets are unchanged.