fix: kmsdrm: Use drmModeAddFB2WithModifiers instead of drmModeAddFB #10117
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This fixes corrupt framebuffers on platforms that require the use of modifiers such as NVIDIA Tegra, as noted in #10107.
Description
There are three different variants of the
drmModeAddFB
call:drmModeAddFB
,drmModeAddFB2
anddrmModeAddFB2WithModifiers
. SDL currently uses the first variant but this results in framebuffer corruption as can be seen in #10107. This changes that call to use the modifiers supplied by libgbm, which seem to be required on platforms such as NVIDIA Tegra.Existing Issue(s)
#10107