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This release has an MSRV of 1.89.
Changed
- Updated to
skrifa0.49. (#1996 by @nicoburns) - Breaking change:
Scene::draw_blurred_rounded_rect_innow has aninvertparameter for painting the inverse (1 - alpha) of the blur coverage, enabling inset box shadows. Usefalseto preserve the previous behavior.vello_encoding::Encoding::encode_blurred_rounded_recthas the same new parameter. (#1718 by @nicoburns)
Fixed
- A GPU hang on DX12 with FXC when rendering scenes with many paths. (#1992 by @kong109)
- A potential division by zero in
clip_colorfor gray colors in theColorandLuminosityblend modes. (#2000 by @zlstringham)
This release also coincides with the release of v0.12.0 of Vello Shaders:
and Vello Encoding:
Full Changelog: v0.11.0...v0.12.0