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Fixed minor documentation issues
Fixed whitespace and punctuation issues, added a name to a link, and fixed a typo.
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README.md

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## Getting Started with the LLVM System
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Taken from https://llvm.org/docs/GettingStarted.html.
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Taken from [here](https://llvm.org/docs/GettingStarted.html).
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### Overview
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The LLVM project has multiple components. The core of the project is
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itself called "LLVM". This contains all of the tools, libraries, and header
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files needed to process intermediate representations and convert them into
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object files. Tools include an assembler, disassembler, bitcode analyzer, and
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bitcode optimizer. It also contains basic regression tests.
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object files. Tools include an assembler, disassembler, bitcode analyzer, and
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bitcode optimizer. It also contains basic regression tests.
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C-like languages use the [Clang](http://clang.llvm.org/) front end. This
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C-like languages use the [Clang](http://clang.llvm.org/) frontend. This
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component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode
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-- and from there into object files, using LLVM.
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* CMake will generate targets for each tool and library, and most
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LLVM sub-projects generate their own ``check-<project>`` target.
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* Running a serial build will be **slow**. To improve speed, try running a
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* Running a serial build will be **slow**. To improve speed, try running a
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parallel build. That's done by default in Ninja; for ``make``, use the option
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``-j NNN``, where ``NNN`` is the number of parallel jobs to run.
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In most cases, you get the best performance if you specify the number of CPU threads you have.
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On some Unix systems, you can specify this with ``-j$(nproc)``.
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* For more information see [CMake](https://llvm.org/docs/CMake.html)
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* For more information see [CMake](https://llvm.org/docs/CMake.html).
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Consult the
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[Getting Started with LLVM](https://llvm.org/docs/GettingStarted.html#getting-started-with-llvm)

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