[mlir][tensor] Optimize bubbleUpPadSlice when high = 0 #112236
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For unpadded dimensions, tensor.pad should behave as a view operation, instead it generates dynamic dimensions and a lot of indexing math for unpadded dimensions being tiled. This patch adds optimizations for cases when high = 0. Along with low = 0 optimizations, this optimizes cases where a dimension is unpadded.