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SBGVR 1.1.0
Motion controls (OpenXR): VR controllers as a gamepad, controller aiming for weapons, a motion camera while aiming swings, mirrored buttons, and an aim line. Flash camera blindness is on by default; the F3 VR toggle is removed. Tested on Meta Quest 3 with OpenXR; motion controls don't work with OpenVR. See CHANGELOG.md for details.