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SBGVR 1.3.0
Added
- Controller layout in the menus (
VR HUD→MenuControls, on withMotionControls): the main menu shows the VR controller layout from the moment the game starts, and the pause menu shows it whenever you open it.- Every button on both Meta Quest Touch Plus controllers and what it does in SBGVR, plus the left-grip-button combinations, the motion controls and the F4/F5 keys, using Meta's official controller artwork and names.
- It's on its own panel just below the floating screen, tilted towards you, so look down a little to read it.
MenuControlsSide=LeftorRightputs it beside the screen instead. - It never covers the menu, which works exactly as before, and the menu's fades don't dim it. It appears and disappears with the pause menu.
The controller artwork is Meta's, used under Meta's Art Attribution License 1.0; see THIRD_PARTY_NOTICES.md. Tested on Meta Quest 3 with OpenXR.