Repository navigation
v1.0.1: Games are found in any folder, and the engine moves on / 游戏可从任意文件夹找到,引擎继续前进
v1.0.1: Games are found in any folder, and the engine moves on.
English
Highlights
The shell finds each game by its image
- The shared game-data folder no longer needs one folder per game
- Each game is matched by the identity of its
romfs.img, up to two levels below the chosen folder - The folders can have any names (#441, #443)
New
- Engine update: upstream's engine moves on, and the engine alone can now do these things. They are upstream's own results and we have not checked them in the launcher: Donkey Kong Bananza (Switch 2, tested through the first level, Mac only) and Hollow Knight play, Dead Cells has a profile, and a game builds from a folder of its files without
prod.keys. The launcher does not build Switch 2 games or games from a folder of files yet, see #445 (#444) - Right stick on the Mac: Shift plus an arrow key moves the right stick in the game window (#444)
- Xcode 27.2 for NVN games: the new engine locks the Metal compiler of Xcode 27.2, and the launcher says so. On Xcode 27.1, update Xcode before you build a game (#447, #444)
Fixed
- Several games in one folder: the launcher still recognizes the failure message of the new engine and shows its hint (#444)
Requires
- iOS or iPadOS 26 or later
- To build NVN games on a Mac: Xcode 27.2 and macOS 26.6 or later
中文
重点
壳 App 按镜像本身找到每个游戏
新增
- 引擎更新:上游的引擎更新了,仅引擎本身现在能做到下面这些。它们是上游自己的结果,我们没有在启动器里验证过:Donkey Kong Bananza(Switch 2,只测试到第一关,仅 Mac)和 Hollow Knight 可以运行,Dead Cells 有了配置,游戏可从装有其文件的文件夹构建,不再需要
prod.keys。启动器目前还不能构建 Switch 2 游戏,也不能从文件夹构建,见 #445(#444) - Mac 上的右摇杆:在游戏窗口里按 Shift 加方向键可操作右摇杆(#444)
- NVN 游戏需要 Xcode 27.2:新引擎锁定了 Xcode 27.2 的 Metal 编译器,启动器会提示这一点。使用 Xcode 27.1 的玩家,构建游戏前请先更新 Xcode(#447、#444)
修复
- 一个文件夹里有多个游戏:启动器仍能识别新引擎的失败提示,并显示对应的说明(#444)
系统要求
- iOS 或 iPadOS 26 或更新版本
- 在 Mac 上构建 NVN 游戏:Xcode 27.2 和 macOS 26.6 或更新版本
What's Changed
Fixes
- RELEASING: bump the engine pin before -rc1, keep it between candidates by @v0lumehi in #423
- Shell data folder: one folder per game by title ID by @v0lumehi in #443
- NVN games need Xcode 27.2: launcher check and texts by @v0lumehi in #447
- Ask before the build when the shared app holds frameworks of an old shader chain by @v0lumehi in #450
- Launcher: never save the shell root at the root of a volume (#492) by @LNPANDY in #493
Features
- README: the iPhone and iPad app for v1.0.0 by @v0lumehi in #424
- README: the iPhone and iPad app leads the latest highlights by @v0lumehi in #428
- v1.0.1: version bump by @v0lumehi in #448
Documentation
Other changes
- README: the launcher screenshot shows the current app by @LNPANDY in #437
- README: keep the launcher screenshot's transparent surround by @LNPANDY in #442
Full Changelog: v1.0.0...v1.0.1