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v2.0.1

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@logdot logdot released this 21 Oct 21:03
8f8e7e8

There was a skill issue and the rocket TTL wasn't being properly set for all rockets.

What's Changed

Full Changelog: v2.0.0...v2.0.1

v2.0.0

v2.0.0 Pre-release
Pre-release

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@logdot logdot released this 13 Oct 05:22
5356505

General update.

Logging

First in line is using the new logging api from the mod loader.
This means logs will properly show up for the v4 version of the mod loader.

Config

The config was extensively updated.
This does mean previous configs will no longer work.
On the other hand, the naming scheme is much clearer than it used to be.
No more caliber meaning something different than the weapon's m_caliber.

Missile TTL

Missile TTL was added.
Or as it's named now, lifespan.
This means missiles no longer have the hardcoded 10 second lifespan.
Applies to both 1.151 and 1.163.

What's Changed

Full Changelog: v1.1.0...v2.0.0

v1.1.0 Update for Modloader v3

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@logdot logdot released this 25 Sep 10:46

Updated Ammo extended to be compatible with Modloader v3. This version forward will no longer be compatible with the old modloader.

This change also came with updated field names (which are backwards compatible with existing ammo editor config files). Mainly:

  • unknown_16ch
  • unknown_174h
  • unknown_178h
  • unknown_17ch

These pertain mostly to the in-game shop. More information can be found in the documentation.

Big thanks to M48A2 G A2

New weapon caliber support

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@logdot logdot released this 30 Jul 00:32

You can now set the shooting behavior of a round by changing the padding_cch field.
This should allow for one to have new calibers, as the shooting behaviour and the weapon caliber would now be unlinked.

Sound documentation

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@logdot logdot released this 29 Jul 23:00

Renames field shell_name to magazine_image.
Vastly improve documentation in relation to the shell sound configuration.

Contains breaking changes to the config file.

Null terminated strings edition

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@logdot logdot released this 29 Jul 11:03

Strings longer than 15 chars weren't being null terminated.

This should fix a number of issues, most notably screwed up item descriptions.

No memory leaks edition

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@logdot logdot released this 29 Jul 06:45

Fixed a slight memory leak when overriding the ammos in the game.
Docs should now be automatically included with each release.