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v0.1.9

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@huacnlee huacnlee released this 17 Oct 16:50
· 103 commits to main since this release
37f3959

This release fixes rounded overflow clipping and improves retained rendering and pointer handling.

  • Clip rounded overflow using independent ancestor shapes, preserving square child corners and keeping overlapping branches independent. Includes Metal, WGPU and Direct3D support. (#76)
  • Keep the cursor following the pointer while hover updates are frozen. (#72)
  • Fix WASM clock usage in hover handling and profiling. (#71)
  • Preserve list row layout-time element states while their layer retains them. (#73)
  • Route pointer input to the correct composition surface. (#67)
  • Restore reparented retained children. (#68)
  • Keep composited scroll content debug bounds aligned with its visible position, and remove debug bounds for elements no longer drawn. (#74, #75)
  • Add the reverted command palette clipping regression test and restore the original rounded overflow example. (#77)

All nine gpui-fast-* crates are released at 0.1.9.

[dependencies]
gpui = { package = "gpui-fast", version = "0.1.9" }
gpui_platform = { package = "gpui-fast-platform", version = "0.1.9" }

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