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v0.1.9
This release fixes rounded overflow clipping and improves retained rendering and pointer handling.
- Clip rounded overflow using independent ancestor shapes, preserving square child corners and keeping overlapping branches independent. Includes Metal, WGPU and Direct3D support. (#76)
- Keep the cursor following the pointer while hover updates are frozen. (#72)
- Fix WASM clock usage in hover handling and profiling. (#71)
- Preserve list row layout-time element states while their layer retains them. (#73)
- Route pointer input to the correct composition surface. (#67)
- Restore reparented retained children. (#68)
- Keep composited scroll content debug bounds aligned with its visible position, and remove debug bounds for elements no longer drawn. (#74, #75)
- Add the reverted command palette clipping regression test and restore the original rounded overflow example. (#77)
All nine gpui-fast-* crates are released at 0.1.9.
[dependencies]
gpui = { package = "gpui-fast", version = "0.1.9" }
gpui_platform = { package = "gpui-fast-platform", version = "0.1.9" }