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Sound effects generation for Python, in fast Cython code, compatible with Pygame and Pyglet.

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lordmauve/pyfxr

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pyfxr

Sound effects generation for Python, compatible with Pygame and Pyglet.

Installation

pyfxr is on PyPI and pre-compiled for Mac, Windows and Linux. You can install the library with

pip install pyfxr

Documentation

Full API documentation

Pygame Usage

# Set mixer to 44kHz mono
pygame.mixer.pre_init(44100, channels=1)

# Generate a sound
tone = pygame.mixer.Sound(
    buffer=pyfxr.pluck(duration=1.0, pitch='A4')
)

# Play it
tone.play()

Usage with Pyglet

# Generate a random explosion sound
explosion = pyglet.media.StaticSource(pyfxr.explosion())

# Play it
explosion.play()

Usage with sounddevice

import sounddevice
import pyfxr

sounddevice.play(pyfxr.jump(), pyfxr.SAMPLE_RATE)

GUI

A Pygame GUI is in development, to explore the feature set and create music!

To install the Pygame-based GUI along with the library, use:

pip install pyfxr[gui]

Then you can run the GUI by running pyfxr.

Screenshot

Screenshot