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ACMX2 v2.6.0 Beta macOS (Tahoe)
Pre-release
Pre-release
This is a beta pre-release; the app still needs to be tested.
C++ application that applies real-time shaders to video from either a camera device or a video file. It can also optionally record the processed video frames to an output file and save snapshots on demand. The code is based on the libmx2 (MX Engine) available on GitHub.
It provides a code editor and the ability to create packs of shaders and run GPU-accelerated effects on videos and webcams.
Requires a shader pack (See attachment)
Unzip the shader pack
File -> Properties
Set the location of the shader pack
Click okay, and it should load them into the list view.

