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Liner Code 0.1.4 (alpha)

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@lynnarize lynnarize released this 29 Oct 07:34

Update from 0.1.2 if you have it. Liner Code does it by itself (Restart to update), or
download the new DMG.

New

  • One solid ground. The window's glass frame is gone: the sidebar sits on the ground, and
    Home, a session, Usage and Settings sit on a white paper inside it, with no rim, gap of glass
    or line between them. The side panel is a column inside the paper, and the diff ends where it
    ends.
  • The session tray stands at the thread's right edge in a lane of its own, so it never covers
    what you read. It is the one glass surface left: solid controls inside, the open surface's
    icon on a tile, and the files waiting to be committed in a chip inside Commit and push.
    Settings › Appearance › Session tray sets its glass: Clear, Tinted or Solid.
  • The composer is one text box with its controls inside, under what you type: who works on
    it, effort, access, and Send in the accent. While a turn runs, Stop sits beside Send, and the
    note beside them says what Enter does (press it to change that).
  • Commit and push plays out in the thread. The chip grows into a card, your commits come into
    focus from the bottom up, the line to origin flows while it pushes and the ring turns green when
    it lands; then it folds back into a chip, with Open a pull request beside it.
  • The pull request card in the thread and the Pull request panel read the same way: your
    commits on a rail under Merge into main, what reached main in amber beside them, each clash
    with its two lines, the checks in one row, and one status line with Resolve conflicts or Squash
    and merge beside it.
  • Asks are one row: what the agent wants, its risk, Not this and Allow side by side. What it
    says and exactly where it runs fold under Details; a high-risk ask shows them, so you read
    before you hold.
  • New agent, in two columns, and three new things an agent knows: a prompt added to every
    turn after its soul, skills (skill.md files it reads when a task calls for one, yours or
    each project's own) and context files read at the start of each session.
  • Routed sessions (after GitHub Copilot's Fusion): pick Routed in the composer and each
    message gets the least work likely to do it well: one model, a cascade where a judge from
    another family passes the change or hands it to the strong model to repair, or a critique.
    Standard, High and Max set how far it goes.

Changed

  • Every card is white on the paper, with a 1px ring. Menus, popovers, ⌘K, tooltips and toasts
    are solid, with a soft shadow; the session tray's commit form and push menu open beside it.
    Reconnecting is an ink pill.
  • The L mark is gone: the sidebar and Setup say Liner Code, a size larger.
  • Settings keeps its layout, with white cards and a 1px ring. Appearance shows the window in
    miniature, the modes as cards and pictures as tiles; Behind the glass and the window's Clear to
    Tinted are gone.
  • Usage sits on white cards; the routine builder's canvas and Step settings sit on the paper; in
    Agentic features the ways are two across, the last 30 days fold under one row, each test result
    is one line with its details a press away, and the wiring starts with who writes.
  • Buttons are pills; a picked row is a solid plate.

Fixed

  • Pickers inside a dialog (New agent's effort and model) opened underneath it.
  • The composer didn't shrink when you deleted lines (Shift-Enter, then Delete), and an empty one
    could stay several lines tall after the window widened.
  • Usage › Limits showed rows of NaN%: only Claude Code's five-hour and weekly windows count now.
  • The cost test lets Codex run read-only commands, a quick model that changed nothing is read by
    the judge and handed up, and Codex's running token totals no longer write over Claude's.