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  1. FireRays_SDK FireRays_SDK Public

    Forked from GPUOpen-LibrariesAndSDKs/RadeonRays_SDK

    FireRays is ray intersection acceleration library provided by AMD which makes the most of AMD hardware and allows for efficient ray queries independently of the generation of underlying AMD hardware.

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  2. LiquidVR LiquidVR Public

    Forked from GPUOpen-LibrariesAndSDKs/LiquidVR

    The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development

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  3. DXUT DXUT Public

    Forked from microsoft/DXUT

    DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.

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