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enable iOS project and fix compile errors #28
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Nice! |
The |
This is interesting! Could be really nice for our routing example. Two questions: isn't robovm dead? Or which fork is this using? (This one?) |
Yes this Fork is the right. It will be preferred by Libgdx (at the moment) |
@karussell see here for details regarding current libGDX iOS backends. |
But I think it will change in the next time !? |
<lib>../vtm-ext-libs/ios/libgdx.a</lib> | ||
<lib>../vtm-ext-libs/ios/libObjectAL.a</lib> | ||
<lib>../vtm-ext-libs/ios/libvtm-jni.a</lib> | ||
<lib>z</lib> |
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@Longri what about the <lib>z</lib>
here?
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I don’t know! The robovm.xml is new generated with latest Setup App!
https://libgdx.badlogicgames.com/download.html
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Ah ok, I thought it may be a typo.
compile TessJNI into natives
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Sorry! I must more learn! I think to push my changes to my Fork! I would by save it for me and now I wold clean up! And fix the upcomming OutOfMemmoryException! |
That's ok. And the reason it's recommended to have a local branch per PR and rebase it on master, to avoid the "noise" in commits.
Is the memory issue related to #2? |
maybe this is the same. I will check this On iOS we can't debug with breakpoints only with LogPrint! |
iOS implementation is running without OOM! I have rewrite complete graphics implementations with iOS depends Bitmap like Android and Desktop! |
Very good! Have you finished with the work? Also is there a solution for the shaders / themes location? It'd be best letting them in the original modules. |
Yes, I'm ready! The assets are STILL loaded from a separate folder! That will be my next task. but I would like to use a new Clean Fork. |
Ok I'll check it. The preferable way is to merge / clean it in a separate branch, until the assets issue is fixed. |
That's fine for me, but can you merge your changes from master in this branch, so I can work with the latest state? |
Yes of course, I'll notify when finished. |
@Longri see issue_28 branch if all work as intended.
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I pushed a fix in |
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I think the link to my master is broken !? Must I create a new PR? |
Indeed what happened? |
Oh I see, you deleted the fork and recreate it to get the latest changes? |
Yes, the next wat I have learned ;-) sorry |
Let me propose a course of actions for contributing via PR and forks that would help:
That way the forked master would remain synchronized with remote master and work branch only should contain the changes (GitHub documentation for PR explains all these in detail). |
I suppose a new PR is needed now for working properly. BTW I checked your fork. You don't need to modify locally you master (that causes trouble), except updating from original repository. You can submit PR from any branch, like the one you work on. |
Closed in favor of PR #42. |
Wow, this looks exciting - thanks @Longri & @devemux86 ! Looking forward to use it in our demo :) |
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