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maptalks-gl v0.125.0 released
·
3 commits
to master
since this release
Features
- VectorTileLayer 的options增加 sdfURL,用于指定sdf字体文件, #2837
- VectorTileLayer style增加对sprite的支持 #2835
- GeoJSONVectorTileLayer的getData方法增加callback参数
- PointLayer 支持collision #2856
- VectorTileLayer的billboard插件支持translationX/Y/Z属性, #2873
- 通过减少gc和减少不必要的属性数据解析,显著提升了 VectorTileLayer 的瓦片处理性能, #2852 #2843
- terrain 的 shader 中增加对 colors的支持, #2876
- UIComponent增加设置 autoAdjustAnchor #2870
- ExtrudePolygonLayer 增加对逐个顶点的高度支持 #2894
- terrain.options.errorScale 增加对 function-type 的支持
Fixes
- 修改了vt,3dtiles和webgpu渲染相关的大量bug
Features
- Added
sdfURLto VectorTileLayer's options, used to specify the SDF font file, #2837 - Added sprite support to VectorTileLayer style, #2835
- Added a
callbackparameter to GeoJSONVectorTileLayer'sgetDatamethod - PointLayer now supports collision, #2856
- VectorTileLayer's billboard plugin now supports the
translationX/Y/Zproperties, #2873 - Significantly improved VectorTileLayer's tile processing performance by reducing GC and avoiding unnecessary attribute data parsing, #2852 #2843
- Added support for colors in terrain's shader, #2876
- Added
autoAdjustAnchorsetting to UIComponent, #2870 - ExtrudePolygonLayer now supports per-vertex height, #2894
- Added function-type support to
terrain.options.errorScale
Fixes
- Fixed a large number of bugs related to vt, 3dtiles, and webgpu rendering