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maptalks-gl v0.125.0 released

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@fuzhenn fuzhenn released this 20 Oct 08:49
· 3 commits to master since this release

Features

  • VectorTileLayer 的options增加 sdfURL,用于指定sdf字体文件, #2837
  • VectorTileLayer style增加对sprite的支持 #2835
  • GeoJSONVectorTileLayer的getData方法增加callback参数
  • PointLayer 支持collision #2856
  • VectorTileLayer的billboard插件支持translationX/Y/Z属性, #2873
  • 通过减少gc和减少不必要的属性数据解析,显著提升了 VectorTileLayer 的瓦片处理性能, #2852 #2843
  • terrain 的 shader 中增加对 colors的支持, #2876
  • UIComponent增加设置 autoAdjustAnchor #2870
  • ExtrudePolygonLayer 增加对逐个顶点的高度支持 #2894
  • terrain.options.errorScale 增加对 function-type 的支持

Fixes

  • 修改了vt,3dtiles和webgpu渲染相关的大量bug

Features

  • Added sdfURL to VectorTileLayer's options, used to specify the SDF font file, #2837
  • Added sprite support to VectorTileLayer style, #2835
  • Added a callback parameter to GeoJSONVectorTileLayer's getData method
  • PointLayer now supports collision, #2856
  • VectorTileLayer's billboard plugin now supports the translationX/Y/Z properties, #2873
  • Significantly improved VectorTileLayer's tile processing performance by reducing GC and avoiding unnecessary attribute data parsing, #2852 #2843
  • Added support for colors in terrain's shader, #2876
  • Added autoAdjustAnchor setting to UIComponent, #2870
  • ExtrudePolygonLayer now supports per-vertex height, #2894
  • Added function-type support to terrain.options.errorScale

Fixes

  • Fixed a large number of bugs related to vt, 3dtiles, and webgpu rendering