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T-90A 0.3.1
Fixes (related to issue #3)
- The models the T-90A's own rounds (3BM42, 3BM60, 9M119M) are copied from were kept as live objects in every map, with their hit zones. Game events such as the after-action x-ray could change them, and every round loaded afterwards inherited the change for the rest of the session. They are now kept out of the game world, like the game's own round models.
Other
- Each T-90A now checks its own ammunition when it spawns. If something is off (a round without its model or hit zones, wrong counts, a missile without guidance), a warning goes to MelonLoader's log once per problem. Nothing is written when all is fine.