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Martin Bean edited this page Jul 8, 2026 · 1 revision

Rings are constructed from two files:

  1. A .TMD containing the ring model.
  2. A .DAT file containing an RLE-encoded texture for the ring.

The rings in WCW/nWo Thunder are:

ID Hex Name
0 0x0 Cage[^1]
1 0x1 Thunder
2 0x2 Old Thunder
3 0x3 Starrcade
4 0x4 Fall Brawl
5 0x5 Halloween Havoc
6 0x6 Slamboree
7 0x7 Bash at the Beach
8 0x8 SuperBrawl
9 0x9 Spring Stampede
10 0xa Uncensored
11 0xb Great American Bash
12 0xc World War III
13 0xd Road Wild
14 0xe Souled Out
15 0xf Turbo[^2]
16 0x10 Parking Lot
17 0x11 Castle
18 0x12 Stonehenge
19 0x13 Xtreme
20 0x14 Hades
21 0x15 Garden
22 0x16 Undersea
23 0x17 Rooftop
24 0x18 Space Station
25 0x19 USO[^3]
26 0x1a Barnyard
27 0x1b Frontier
28 0x1c The Box

[^1]: Locked by default. [^2]: Reduced geometry, which increases frame rate and game speed. [^3]: Changes taunts and some moves to dance moves.

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