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Display OBJ, glTF, glb and Blender 3D models, in addition to FBX
The supported extensions are now .obj, .gltf, .glb and .blend, in addition to .fbx. Opening any of them from farman's file list starts the 3D model viewer.
glTF / glb: As with FBX, textures (embedded in .glb, or external files for .gltf), skeletons, skinning, animation and the node hierarchy are displayed.
OBJ: Meshes, materials (.mtl) and textures are displayed.
Blender (.blend): Meshes and materials are displayed. Blender uses a Z-up
coordinate system, so the model is stood upright when loaded. Skeletons and animation
cannot be read. Also, a .blend saved with a recent Blender (a compressed file, for
example) may not load; in that case, please try exporting it to FBX or glTF.
For files that contain several animations, the first clip is played.
The node info panel (i key) added in 0.4.x, the display of models without animation in
their stored pose, and accessories attached to bones following the animation all work
with every format.