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Sim Bug: Starting Play/Pause state should reflect the sim state #25

@devonh

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@devonh

When starting the ui, the play/pause always starts with a preset state. This should be changed to start with the actual play/pause state of the simulator at that time.
This should include adding the play/pause state to simulator update packets as well as the starting state packet sequence.

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    bugSomething isn't workingsimulatorPinecone simulator

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